Tomlong54210 Posted July 8, 2011 Share Posted July 8, 2011 1. You can update UOP by downloading the UOP Supplementals. 2. Absolutely upgrade All Natural to the latest version. 3. Is that the latest version of EE? 4. Make sure you are using the latest version of Harvest Flora and not the one bundled with OOO, which has a nasty crash-causing bug. 5. Aren't some of those plugins Bash-mergeable. Rebuild the patch and check everything where it appears. http://tescosi.com/wiki/Oblivion:Bashed_Patch 6. What version of Bash are you using? It would've prompted you to deactivate mergeable plugins? Upgrade to at least Bash v291, and then upgrade to v294 when it is released. If you haven't already, download and install the Wrye Python 4a package before upgrading. 7. You can upgrade Supreme Magicka, although you don't have to. 8. Why do you have two health regen mods installed? --Tomlong54210 Edit: typo Link to comment Share on other sites More sharing options...
rinoaff33 Posted July 8, 2011 Author Share Posted July 8, 2011 (edited) 1. You can update UOP by downloading the UOP Supplementals. 2. Absolutely upgrade All Natural to the latest version. 3. Is that the latest version of EE? 4. Make sure you are using the latest version of Harvest Flora and not the one bundled with OOO, which has a nasty crash-causing bug. 5. Aren't some of those plugins Bash-mergeable. Rebuild the patch and check everything where it appears. http://tescosi.com/wiki/Oblivion:Bashed_Patch 6. What version of Bash are you using? It would've prompted you to deactivate mergeable plugins? Upgrade to at least Bash v291, and then upgrade to v294 when it is released. If you haven't already, download and install the Wrye Python 4a package before upgrading. 7. You can upgrade Supreme Magicka, although you don't have to. 8. Why do you have two health regen mods installed? --Tomlong54210 Edit: typo 1. Okay, I'll get it. Edit: Actually, no I won't, considering I don't own any DLC but it requires a DLC patch. 2. What's wrong with the current version? It hasn't bugged out a single time. I mostly say this because you say "absolutely" as if it'll kill my computer. 3. It probably isn't, but I downloaded it about two weeks ago. 4. BOSS says that it has a bug with harrada, but I've yet to crash on picking a harrada. Plus, it says something about 3.0.1 being displayed as 3.0.0, plus I have the OOO beta patch (more like a "oh crap we missed some meshes in 1.33 here's a fix") which updated harvest flora, so I think that's fully updated. 5. I'd rather not start merging esps...that could get messy if I need to disable something. 6. For some reason I have Wrye 275. Just how fast do these updates come out? 7. It would probably help but really I'd rather use Midas Magic...I've heard it doesn't play nice with OOO though. 8. Realistic Health isn't a health regen mod. It's an OBGE addon. TTHealthRegen is the only health regen I have. Edit: Uh...I noticed something weird. The Supreme Magicka on TESNexus is 0.66...my version is 0.89. And All Natural has a major update and a patch...and requires the newest Wrye Bash. I really have no clue how to use Wrye Bash. How do you uninstall an old version of Wrye Bash? Edit2: Nevermind. Got Wrye Bash 293 and All Natural 1.31 working fine now. Edited July 8, 2011 by rinoaff33 Link to comment Share on other sites More sharing options...
Tomlong54210 Posted July 8, 2011 Share Posted July 8, 2011 1. You can update UOP by downloading the UOP Supplementals. 2. Absolutely upgrade All Natural to the latest version. 3. Is that the latest version of EE? 4. Make sure you are using the latest version of Harvest Flora and not the one bundled with OOO, which has a nasty crash-causing bug. 5. Aren't some of those plugins Bash-mergeable. Rebuild the patch and check everything where it appears. http://tescosi.com/wiki/Oblivion:Bashed_Patch 6. What version of Bash are you using? It would've prompted you to deactivate mergeable plugins? Upgrade to at least Bash v291, and then upgrade to v294 when it is released. If you haven't already, download and install the Wrye Python 4a package before upgrading. 7. You can upgrade Supreme Magicka, although you don't have to. 8. Why do you have two health regen mods installed? --Tomlong54210 Edit: typo 1. Okay, I'll get it. Edit: Actually, no I won't, considering I don't own any DLC but it requires a DLC patch. 2. What's wrong with the current version? It hasn't bugged out a single time. I mostly say this because you say "absolutely" as if it'll kill my computer. 3. It probably isn't, but I downloaded it about two weeks ago. 4. BOSS says that it has a bug with harrada, but I've yet to crash on picking a harrada. Plus, it says something about 3.0.1 being displayed as 3.0.0, plus I have the OOO beta patch (more like a "oh crap we missed some meshes in 1.33 here's a fix") which updated harvest flora, so I think that's fully updated. 5. I'd rather not start merging esps...that could get messy if I need to disable something. 6. For some reason I have Wrye 275. Just how fast do these updates come out? 7. It would probably help but really I'd rather use Midas Magic...I've heard it doesn't play nice with OOO though. 8. Realistic Health isn't a health regen mod. It's an OBGE addon. TTHealthRegen is the only health regen I have. Edit: Uh...I noticed something weird. The Supreme Magicka on TESNexus is 0.66...my version is 0.89. And All Natural has a major update and a patch...and requires the newest Wrye Bash. I really have no clue how to use Wrye Bash. How do you uninstall an old version of Wrye Bash?1. It doesn't require the DLCs. It includes updates for the UOP, USIP and the UOMP mods. You only have to install the update you need, which in your case is the UOP. 2. There are script and compatibility updates in All Natural. Definitely update. 3. In general, you should keep up with updates because they often include conflict and bug updates, even bugs you may not be aware of yet. Think preventative instead of patching when a problem arises. 4. OOO doesn't bundle the latest version. You have to download it separate. It's perfectly fine to just install the latest version on top of what you already have installed, but next time, don't choose to install the bundled HF when you install OOO 1.33. 5. There's really little point in using the Bashed Patch if you don't take advantage of it's merging and importing features. If you leave merged and imported plugins activated, the Bashed Patch is not being built properly. 6. v275 is really, really old. Bash isn't usually updated very quickly, but there have been some recent developments that have greatly increased it's utility. I think v294 will be released before this month is up, but your version is really outdated. 7. No, you really don't need to update SM, and you can use Midas if you want. The issue with the latter is that it's completely unbalancing in terms of game play, but if you want it for fun, that's your choice. As for SM, you looked at the wrong page. The current version is under "Supreme Magicka Update". v0.89 is the latest stable version, but the v0.90beta is also available. It's been around since December or last summer... 8. Are you sure Realistic Health is just an OBGE add-on? It's been a while since I tried it, I guess. I do remember OBGE, but I thought it also had other settings. Are you using the OBGE.dll with that mod? If you are, that thing is buggy and can cause crashes. Grab OBGEv3, the core package. It's on the "Oblivion Graphics Extender" page. The main DLL in the newer versions is OBGEv2.dll. There's no need to rename it. Just get rid of the old OBGE.dll. You don't have to use any of Wrye Bash's advanced features, FYI. Download Bash and read this: http://www.tesnexus.com/downloads/file.php?id=35230 <-- It's a great guide, really helpful for newer users. Tons of pictures too. ^___^ --Tomlong54210 Link to comment Share on other sites More sharing options...
theNiceOne Posted July 8, 2011 Share Posted July 8, 2011 Edit: Okay, so Enhanced Economy works, but the prices are still wrong - case in point, a normal fur shield is valued at 8 gold and weighs 2 pounds, while a worn fur shield is 12 gold and weighs 1 pound.The prices are wrong, because any price changes done by LE gets stored in your savegame - even if LE is later uninstalled. The strange pricing of the worn fur is actually not LE's fault though, but rather a bug in OOO's pricing scheme, as OOO by default sets the worn prices too high, but it is also highlighted by the fact that LE's price changes only affect vanilla items and not those added by mods like OOO. So if you go to a shop that LE has set up to pay little or nothing for fur armor, the worn keeps its normal price since it has been added by OOO. But to correct your pricing problems, the best way (IMHO) is to read in one or more of Enhanced Economy's price files. You'll need Pluggy to do that (but you may uninstall it just after having read in the price files). EE comes with several different price files, for vanilla prices, OOO prices, standard LE prices and more. It even comes with a file for repricing the worn fur. Just read in that file after the main OOO prices, and the worn fur gets a value that fits with the rest of the fur armor. Link to comment Share on other sites More sharing options...
rinoaff33 Posted July 9, 2011 Author Share Posted July 9, 2011 (edited) I've got everything working great now [except a few instabilities with my overclocking setup so that the game doesn't lag so bad in the Market District - seriously, it lags more inside cities than out in the wild with full graphics settings and lots of grass - but that's another story]. Thanks for the help, guys. My OBGE is OBGEv2 (the version of it that came out right before the current update - OBGEv3 seems to be a bit buggy from comments I've read on here and on the download page) but it's renamed to obge.dll so it works with Realistic Health. Guess I won't get Midas Magic if it's so overpowering (already have enough trouble killing necromancers even with silence). I'm also not at all sure why my Wrye Bash was so out of date considering I installed it less than a month ago. Edited July 9, 2011 by rinoaff33 Link to comment Share on other sites More sharing options...
Tomlong54210 Posted July 9, 2011 Share Posted July 9, 2011 I've got everything working great now. Thanks for the help, guys. My OBGE is OBGEv2 (the version of it that came out right before the current update - OBGEv3 seems to be a bit buggy from comments I've read on here and on the download page) but it's renamed to obge.dll so it works with Realistic Health. Guess I won't get Midas Magic if it's so overpowering (already have enough trouble killing necromancers even with silence). I'm also not at all sure why my Wrye Bash was so out of date considering I installed it less than a month ago.You don't need to rename the DLL. In fact, refrain from doing so. OBGEv3 performs noticeably better than OBGEv2. Just keep up with the updates, as with all other add-ons for Oblivion. I'm using OBGE v3.0.1 and it's working just fine. Some people are having an issue with flickering, but there is already a fix for that on the release thread, and I expect an update will be uploaded soon. DLLs are not like plugins. Realistic Health has no clue what the file name is. DLLs are library files that extend the game at a low level. Search wikipedia if you care to know more. --Tomlong54210 Edit: The Bash team leaves older versions on their page because of legacy and users who don't want the latest version and all that. Yeah, necromancers powered by FCOM are ridic. I don't know when my character will be able to run by a group without crossing his fingers. :L Link to comment Share on other sites More sharing options...
rinoaff33 Posted July 9, 2011 Author Share Posted July 9, 2011 Realistic Health refuses to install if it doesn't find a file named "obge.dll". Link to comment Share on other sites More sharing options...
Tomlong54210 Posted July 9, 2011 Share Posted July 9, 2011 Realistic Health refuses to install if it doesn't find a file named "obge.dll".That's the OMOD script, probably. Right-click on the OMOD, choose 'Edit script', do a CTRL+F to find "obge.dll" and change it to OBGEv2.dll. Click 'save', and wallah, you've updated your OMOD script. The OMOD script choking and the mod choking are two very different issues. --Tomlong54210 Link to comment Share on other sites More sharing options...
rinoaff33 Posted July 9, 2011 Author Share Posted July 9, 2011 This is the OMOD script: If VersionLessThan 1.1.0 Message "This mod must be installed by OBMM version 1.1.0 or later to prevent install script errors." FatalErrorEndIf IfNot ScriptExtenderNewerThan 0.0.12.0 Message "Realistic Fatigue requires Oblivion Script Extender v0013 or higher and has been disabled." "WARNING - OBSE REQUIRED" FatalErrorEndIf IfNot GraphicsExtenderPresent Message "Realistic Fatigue requires Oblivion Graphics Extender v0.1.0 or higher and has been disabled." "WARNING - OBGE REQUIRED" FatalErrorEndIf LoadAfter "RealisticHealth.esp" "HrmnsOblivionScriptOptimizationv1.0.esp"LoadAfter "RealisticHealth.esp" "Unofficial Oblivion Patch.esp" Would it bug out if I just deleted the bolded bit? Link to comment Share on other sites More sharing options...
Tomlong54210 Posted July 9, 2011 Share Posted July 9, 2011 This is the OMOD script: If VersionLessThan 1.1.0 Message "This mod must be installed by OBMM version 1.1.0 or later to prevent install script errors." FatalErrorEndIf IfNot ScriptExtenderNewerThan 0.0.12.0 Message "Realistic Fatigue requires Oblivion Script Extender v0013 or higher and has been disabled." "WARNING - OBSE REQUIRED" FatalErrorEndIf IfNot GraphicsExtenderPresent Message "Realistic Fatigue requires Oblivion Graphics Extender v0.1.0 or higher and has been disabled." "WARNING - OBGE REQUIRED" FatalErrorEndIf LoadAfter "RealisticHealth.esp" "HrmnsOblivionScriptOptimizationv1.0.esp"LoadAfter "RealisticHealth.esp" "Unofficial Oblivion Patch.esp" Would it bug out if I just deleted the bolded bit?Nope. Go ahead and snip it. OBMM has been updated in a while, but there is an extended version that I'm supposed to be checking out. I've heard good things about it. For now, however, deleting that portion will allow you to go on your merry way. --Tomlong54210 Edit: If you do run into that bug with the flickering, here's a link to the post with the fix: http://forums.bethsoft.com/index.php?/topic/1206450-obge-liquid-water/page__p__18031113#entry18031113 Edit: I don't think you'll need that fix because it's for OBGE Liquid (which is awesome, by the way...). Link to comment Share on other sites More sharing options...
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