ma1025 Posted July 7, 2011 Share Posted July 7, 2011 (edited) I want to add some idle animations (arms crossing, heads moving, waving, etc.) during NPC speech using GECK and I know how to do this but I can only choose them from a drop-down list blindly. I'd love to be able to preview these idles before choosing one but I can't find anywhere to do that in GECK. I can preview animations like locomotion and combat though. Is there any way to visually preview idle animations in GECK for NV? EDIT: Seems like I accidentally found out how. Opened a file for Lady Jane by accident and noticed an Idles tab. Right clicked and choose new and found an idle animation preview dialog. Funny how things work out sometimes Edited July 7, 2011 by ma1025 Link to comment Share on other sites More sharing options...
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