RetroNutcase Posted July 7, 2011 Share Posted July 7, 2011 I'm hoping this is the right forum for this kinda topic. If it's not, I apologize in advance. Anyway, I'm trying to get back into Oblivion, as it's a game I've never finished for various reasons. Namely after awhile the combat gets...Kind of boring, due to a number of flaws in the game's combat as a whole. What I'm trying to find are mods that can help bring some excitement into Oblivion's combat, but not make overly dramatic changes to it. Deadly Reflex is kind of iffy for me right now, due to prior statement. But anyway, I'm hoping if I describe my issues with various aspects of combat, I might be able to find mods to help improve those areas and make fighting in Oblivion fun again. Overall, what I want is to be able to feel like a badass, whether I'm swinging a sword, shooting arrows from afar, being sneaky, or casting spells. I want to feel like I'm having an actual impact in fights, not just draining health until my opponent falls over dead. As far as melee goes, it seems like all you do is hold block, wait for an opening, and power attack. And blocking feels quite over and underpowered at times. If an enemy blocks a power attack, it seems like I'll ALWAYS recoil from it. If I'm physically tougher than my opponent, or using a weapon with enough oomph, I'd like to be able to actually break through a blockhappy enemy. So far, the only mod I've found that looks like it would improve the blocking aspect of melee is Block Parry and Cancel Attack, which adds a timing mechanic to blocking so you don't just hold it down all the time, and can cancel a power attack if you need to quickly go on defense. I tried Deadly Reflex 5, but just couldn't get into it, felt it made the combat TOO complex. I'm looking for something that improves the feel of melee without drastically changing it. Archery, well...Arrows just kinda suck. I'm looking at a rebalance mod that's supposed to add more oomph to archery by reducing gravity effects, making arrows hit harder, fly further, etc. Not sure if it's the best one though, so I'd like to know what some good archery mods are that make arrows feel more like a proper combat option. IE, one where I don't have to use 30+ arrows to bring ONE person down. Not looking to make them uber either, mind, I just want arrows to feel as valid of a threat as melee weapons. Stealth, oh man is this a big one. Sneak attacks never felt very great to me, due to the fact that once a single sneak attack is performed, EVERYONE magically knows where you are, even if it was a sneak arrow attack from a well hidden location. Are there any mods that make it so everyone doesn't instantly know where you are if you sneak attack while concealed? Mods that make stealth feel more realistic by having enemies have to actually locate you, and lose you if you break line of sight and hide yourself well enough? Being a stealth character isn't very fun when you get ONE chance to do stealth in a fight. So are there any good mods to make Stealth gameplay feel more...Well, stealthy? IE, being able to hide after an attack, or attack while well hidden to catch enemies off guard and get more than one surprise hit in? Magic...Well, magic I'm not too sure on because I've never been a magic heavy player. Trying to change that, though when I did try a magic focused character recently, magic felt rather bland..It seems like all you have are basic projectile spells, AoE, and Touch spells for combat. Are there any mods that add more combat variety to spells? For example, summon walls of flame, summon lightning from the skies to strike down my foes, etc. I should note I'm NOT looking for challenge. I've always felt mods like FCOM just make the game too frustratingly hard, and Vanilla at times feels the same way with the whole level scaling system and the existing combat. I'm just looking for a way to make these aspects of Oblivion feel better, more fun, more action-y. As said above, make my actions in combat have more oomph, and make me feel more like a badass all around. I'm not looking for god mode stuff either, I'm just looking for fun. Link to comment Share on other sites More sharing options...
BlackCompany Posted July 7, 2011 Share Posted July 7, 2011 I'm hoping this is the right forum for this kinda topic. If it's not, I apologize in advance. Anyway, I'm trying to get back into Oblivion, as it's a game I've never finished for various reasons. Namely after awhile the combat gets...Kind of boring, due to a number of flaws in the game's combat as a whole. What I'm trying to find are mods that can help bring some excitement into Oblivion's combat, but not make overly dramatic changes to it. Deadly Reflex is kind of iffy for me right now, due to prior statement. But anyway, I'm hoping if I describe my issues with various aspects of combat, I might be able to find mods to help improve those areas and make fighting in Oblivion fun again. Overall, what I want is to be able to feel like a badass, whether I'm swinging a sword, shooting arrows from afar, being sneaky, or casting spells. I want to feel like I'm having an actual impact in fights, not just draining health until my opponent falls over dead. As far as melee goes, it seems like all you do is hold block, wait for an opening, and power attack. And blocking feels quite over and underpowered at times. If an enemy blocks a power attack, it seems like I'll ALWAYS recoil from it. If I'm physically tougher than my opponent, or using a weapon with enough oomph, I'd like to be able to actually break through a blockhappy enemy. So far, the only mod I've found that looks like it would improve the blocking aspect of melee is Block Parry and Cancel Attack, which adds a timing mechanic to blocking so you don't just hold it down all the time, and can cancel a power attack if you need to quickly go on defense. I tried Deadly Reflex 5, but just couldn't get into it, felt it made the combat TOO complex. I'm looking for something that improves the feel of melee without drastically changing it. Archery, well...Arrows just kinda suck. I'm looking at a rebalance mod that's supposed to add more oomph to archery by reducing gravity effects, making arrows hit harder, fly further, etc. Not sure if it's the best one though, so I'd like to know what some good archery mods are that make arrows feel more like a proper combat option. IE, one where I don't have to use 30+ arrows to bring ONE person down. Not looking to make them uber either, mind, I just want arrows to feel as valid of a threat as melee weapons. Stealth, oh man is this a big one. Sneak attacks never felt very great to me, due to the fact that once a single sneak attack is performed, EVERYONE magically knows where you are, even if it was a sneak arrow attack from a well hidden location. Are there any mods that make it so everyone doesn't instantly know where you are if you sneak attack while concealed? Mods that make stealth feel more realistic by having enemies have to actually locate you, and lose you if you break line of sight and hide yourself well enough? Being a stealth character isn't very fun when you get ONE chance to do stealth in a fight. So are there any good mods to make Stealth gameplay feel more...Well, stealthy? IE, being able to hide after an attack, or attack while well hidden to catch enemies off guard and get more than one surprise hit in? Magic...Well, magic I'm not too sure on because I've never been a magic heavy player. Trying to change that, though when I did try a magic focused character recently, magic felt rather bland..It seems like all you have are basic projectile spells, AoE, and Touch spells for combat. Are there any mods that add more combat variety to spells? For example, summon walls of flame, summon lightning from the skies to strike down my foes, etc. I should note I'm NOT looking for challenge. I've always felt mods like FCOM just make the game too frustratingly hard, and Vanilla at times feels the same way with the whole level scaling system and the existing combat. I'm just looking for a way to make these aspects of Oblivion feel better, more fun, more action-y. As said above, make my actions in combat have more oomph, and make me feel more like a badass all around. I'm not looking for god mode stuff either, I'm just looking for fun. Deadly Reflex Version 5. I myself avoid version 6 as it is very complex and has many requirements. However, I have always used Deadly Reflex version 5, for numerous reasons: -Shield Bash-Ducking Dodge and Single key dodge-Kicking-Throat slit-Leaping Stealth decapitation-Stab sleeping victims to death Of note: You WILL NEED OBSE to use Deadly Reflex 5. This should be no problem so long as you do not have a Direct to Drive version of Oblivion. Also i do recommend getting an overhaul of some sort to make for static NPC's. Level offset was flat out a mistake and many mods rectify this, so you actually do get more powerful. And you no longer suffer bandits in Daedric armor at level 25. Research your overhaul of choice, but do get one, as it helps greatly. Enjoy! Link to comment Share on other sites More sharing options...
RetroNutcase Posted July 7, 2011 Author Share Posted July 7, 2011 Deadly Reflex 5 seemed okay, but it had a few issues that irked me heavily: -Throat Slits constantly failing, even on non-combat NPCs (IE, bystanders I was trying to kill to gain entrance to the Dark Brotherhood)-Arrows would NEVER hit, because enemies would ALWAYS do the dodge animation when they should have been hit. This made archery all but worthless for me. Link to comment Share on other sites More sharing options...
wetblanket Posted July 7, 2011 Share Posted July 7, 2011 I use: - Duke Patrick's - Melee Combat NO RECOIL- Duke Patricks - Combat Archery- SDR - Sneaking Detection Recalibrated All three can be tweaked via ini. Link to comment Share on other sites More sharing options...
RetroNutcase Posted July 8, 2011 Author Share Posted July 8, 2011 Duke Patrick's stuff sounds like it makes the combat more complicated (Feints and whatnot) and apparently expects you to train up heavily before you go dungeon diving. If there's an INI tweak that can make this easier, I'd be all for it. I should mention I'm using Oblivion XP and not the standard levelling system, so building up weapon skills through use isn't really an option. As for SDR, does it actually let you evade enemies and shake them off once combat begins? And is it possible to land a sneak attack without being spotted in the process? Link to comment Share on other sites More sharing options...
vansenigma Posted July 8, 2011 Share Posted July 8, 2011 stop being picky and just play... Link to comment Share on other sites More sharing options...
wetblanket Posted July 8, 2011 Share Posted July 8, 2011 Having re-read the original post: ...I'm NOT looking for challenge...make my actions in combat have more oomph...make me feel more like a badass... I think all you really need is to turn down the difficulty slider. Link to comment Share on other sites More sharing options...
RetroNutcase Posted July 8, 2011 Author Share Posted July 8, 2011 Really? That's it? I've always felt that I'd be kinda taking out the challenge if I did that, but...Hrm. I'll consider that, though it still leaves a couple of the issues unaddressed. I've been using Attack and Hide for stealth, since it lets you actually hide after an attack, though if SDR does it better, I'd likely switch over to that. Combat archery however actually looks kinda cool, I like the idea of things like headshots actually dealing crits, and not having arrows feel like a way to just plink away at health. Link to comment Share on other sites More sharing options...
wetblanket Posted July 8, 2011 Share Posted July 8, 2011 SDR does everything better apart from re-hiding, which it doesn't do at all. SM Combat Hide fills that shortfall for me. Link to comment Share on other sites More sharing options...
frakle Posted July 8, 2011 Share Posted July 8, 2011 (edited) stop being picky and just play... Don't be a butt head, if he wants to play a certain way, let him play the way he wants. Edited July 8, 2011 by frakle Link to comment Share on other sites More sharing options...
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