BlackGyver Posted July 7, 2011 Share Posted July 7, 2011 I always have been a big gatherer in Fallout games (or any other games for that matter), so I tend to allow me a larger inventory capacity, for gameplay aspects (running back and forth from one location to another can be a real pain in the ass, otherwise). I noticed, though, that you run significantly faster, let's say at 150/200lbs than at 190/200lbs, so that some ratio was to be met for the running speed to decrease. The problem is, I discovered that it was probably some fixed value rather than a ratio after modifying the carry speed to 5000; with 200/5000lbs, I ran at the same speed than at 190/200lbs (and to be frank, I don't even call that running anymore, at that speed). So, if anyone knew what that variable was, and if I could actually change it somehow, or if I did something wrong, I'd be really thankful. Regards, BlackGyver Link to comment Share on other sites More sharing options...
ccmechanic2 Posted July 7, 2011 Share Posted July 7, 2011 I always have been a big gatherer in Fallout games (or any other games for that matter), so I tend to allow me a larger inventory capacity, for gameplay aspects (running back and forth from one location to another can be a real pain in the ass, otherwise). I noticed, though, that you run significantly faster, let's say at 150/200lbs than at 190/200lbs, so that some ratio was to be met for the running speed to decrease. The problem is, I discovered that it was probably some fixed value rather than a ratio after modifying the carry speed to 5000; with 200/5000lbs, I ran at the same speed than at 190/200lbs (and to be frank, I don't even call that running anymore, at that speed). So, if anyone knew what that variable was, and if I could actually change it somehow, or if I did something wrong, I'd be really thankful. Regards, BlackGyverDownload and install my mod, V3 version in my signature here, it has that variable built in to the game setting. it is how ever global. FWE has speed enhancements that can be tweaked in game and will remain in the saved game file should you uninstall FWE you will still have the speed. Link to comment Share on other sites More sharing options...
BlackGyver Posted July 7, 2011 Author Share Posted July 7, 2011 (edited) Download and install my mod, V3 version in my signature here, it has that variable built in to the game setting. it is how ever global. FWE has speed enhancements that can be tweaked in game and will remain in the saved game file should you uninstall FWE you will still have the speed. FWE seems to change quite a lot of settings and gameplay aspects of the game, I'd rather not mess with it just to change that option. And about your mod, are we speaking of the same thing ? I don't mean to change the global runspeed (as with setgs fMoveRunMult #), but rather the load you can carry without having your movements hampered (and while still not being considered as "encumbered"). So, can your mod do such a thing ? Edited July 20, 2011 by BlackGyver Link to comment Share on other sites More sharing options...
ccmechanic2 Posted July 7, 2011 Share Posted July 7, 2011 Download and install my mod, V3 version in my signature here, it has that variable built in to the game setting. it is how ever global. FWE has speed enhancements that can be tweaked in game and will remain in the saved game file should you uninstall FWE you will still have the speed. FWE seems to change quite a lot of settings and gameplay aspects of the game, I'd rather not mess with it just to change that option. And about your mod, are we speaking of the same thing ? I don't mean to change the global runspeed (as with setgs fMoveRunMult #), but rather the load you can carry without having your movements hampered (and still not being considered as "encumbered"). So, can your mod do such a thing ? tes and no. FWE has what you want in it, you don't have to run the mods , but you do have to place them into the game data folder to see the codes you want. You did ask. Now if you get to the load limit, you will nit be speeding around with my mods settings. you will be a snail, it is set to 6. I wont go higher than that. why? well it has to do with what your after thats why. A sprint function is contained in FWE and with my mod, you will run normally if your near overload. below 150 it's more of a trit than a run. just not default. heres something your not aware of. coc that command and set to six. you will need a pilots licence to fly. but , reloaded it is slightly faster than normal, it will give you what you want, it is adjustable in FNVedit without any ill effects, just dont touch any thing else, it will remove quite a bit of data just with that one number edit. it is tied into the whole game. Thats why I suggested you get the FWE to see the codes needed, you asked if any one knew about this. well there you go. Link to comment Share on other sites More sharing options...
BlackGyver Posted July 7, 2011 Author Share Posted July 7, 2011 Sorry buddy, I don't seem to be able to fully understand what you say. FWE has what you want in it, you don't have to run the mods , but you do have to place them into the game data folder to see the codes you wantWhy would I need to place FWE's files in my data folder, if I don't need to run it ? Does it override anything in the game settings ? Wouldn't it override other options, then ? You did ask. Now if you get to the load limit, you will nit be speeding around with my mods settings. you will be a snail, it is set to 6.What are you talking about, are you talking about "fMoveRunMult" ? I know what it does, I tried it, and if I don't have anything else, I'll probably use that, but I wanted to stay with the base 4 value, I just needed to run faster when near my load limit. below 150 it's more of a trit than a runWhat ? Uh ... More like "over 150lbs", right ? And I'm not sure about what you wanted to say after that, apart from the "messing around with the var". Care to breathe, and take your time to explain, slowly ? ;) Link to comment Share on other sites More sharing options...
ccmechanic2 Posted July 7, 2011 Share Posted July 7, 2011 well if I had more time I could explain it, but the information you are looking for is in FWE data files. If you do not want it"the information " then why ask for it. I told you where to find it. It is all in your hands now. every one has been through what your looking for. My suggestion is not understood, I can not help that. some one whom knows me here in the nexus,may be able to explain it in terms better for you to understand. The data you want is in FWE. PLAIN and simple. Link to comment Share on other sites More sharing options...
BlackGyver Posted July 8, 2011 Author Share Posted July 8, 2011 :psyduck: Well, that's nice and all, but I'm a heathen. I wouldn't know where to look, how to look, where to start, and what I'm supposed to find. So, thanks anyway ccmechanic2, but such comments aren't really helpful, I don't really see how "simple" this is supposed to be. ;) Now, if someone else had any idea ? Link to comment Share on other sites More sharing options...
haltwhogoesthere Posted November 11, 2014 Share Posted November 11, 2014 (edited) http://www.nexusmods.com/fallout3/mods/1854/? This mod allows you sprint with the shift key and you can modify the multiplier for how fast you sprint, and how much AP it costs to sprint. (i set my sprint to use no AP) This sounds like what you were lookin for. :blush: Oh and P.S. Its a lot easier to run with FOSE. Edited November 11, 2014 by haltwhogoesthere Link to comment Share on other sites More sharing options...
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