Huskiterian Posted May 3, 2016 Share Posted May 3, 2016 It would probably be best to just make all the adrenaline perks give you 0% more damage instead of messing with the scripting Bethesda did for survival mode, then maybe tagging the perk as hide in UI so the player won't see it. Link to comment Share on other sites More sharing options...
Tamalak Posted December 23, 2016 Share Posted December 23, 2016 Glad I found this topic. I also play dead is dead (well actually a system where I have limited lives before I'm dead permanently - Fallout 4 has too many instant kills for a single-death game loss imo), so I've already got the death penalty covered, and if I'm going to remove the death penalty that survival mode introduces I ought to remove the motivating perk as well. Link to comment Share on other sites More sharing options...
Recommended Posts