Jump to content

why is GECK so fiddly?


lanceuppercut47

Recommended Posts

am trying to change a script that is part of a night vision mod, at the moment it turns on inside which i don't want. i know where in the script to change this behaviour however when i edit said script, it creates a duplicate0000 entry with a new form id and leaves the original there??!

 

what the?

Link to comment
Share on other sites

am trying to change a script that is part of a night vision mod, at the moment it turns on inside which i don't want. i know where in the script to change this behavior however when i edit said script, it creates a duplicate0000 entry with a new form id and leaves the original there??!

 

what the?

Well, if the night vision mod isn't the active file... that might be why. otherwise I don't see a reason unless you arent accidentally duplicating (which I doubt)

Link to comment
Share on other sites

The duplicate appears probably because you saved your modded esp. or maybe even created something with the same name of that script, but then loaded the other guy's mod later, which could possibly automatically rename that one script. Try editing the duplicated script and saving it. If it doesn't create another duplicate then you can assign that script to the helmet instead.
Link to comment
Share on other sites

  • Recently Browsing   0 members

    • No registered users viewing this page.
×
×
  • Create New...