Andyno Posted July 8, 2011 Share Posted July 8, 2011 (edited) Hi there.I'd like to ask if there's some solution for bugged skeleton meshes in G.E.C.K. - when I place it in the cell and activate the havok button, the skeleton falls to the ground but after pushing the havok button again, it returns to it's default position. Thanks for any help.A. Edited July 8, 2011 by Andyno Link to comment Share on other sites More sharing options...
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