Machienzo Posted July 10, 2011 Posted July 10, 2011 I've seen a mod that restores the Fallout 3 animations for New Vegas. So is that possible in reverse?
Jeoshua Posted July 10, 2011 Posted July 10, 2011 Same engine, same files, same deal. Yes it can be done, and all the needed materials are in the mesh .bsa
Machienzo Posted July 10, 2011 Author Posted July 10, 2011 On 7/10/2011 at 8:22 AM, Jeoshua said: Same engine, same files, same deal. Yes it can be done, and all the needed materials are in the mesh .bsa I looked at the Fallout 3 Animations Restoration mod and attempted to transfer the same files from the New vegas side to Fallout 3, but they didn't seem to work. Help?
ilanaisatree Posted July 21, 2011 Posted July 21, 2011 On 7/10/2011 at 10:25 AM, Machienzo said: On 7/10/2011 at 8:22 AM, Jeoshua said: Same engine, same files, same deal. Yes it can be done, and all the needed materials are in the mesh .bsa I looked at the Fallout 3 Animations Restoration mod and attempted to transfer the same files from the New vegas side to Fallout 3, but they didn't seem to work. Help? I couldn't stand the Fallout 3 running animation, so I found a way to copy the New Vegas one. This is probably overkill, and I'm sure there's a more concise way to do it, but it worked for me. 1. Copy all the *.kf files from your New Vegas data/meshes/characters/_male and data/meshes/characters/_1stperson folders (and subfolders) into the equivalent Fallout 3 folders.2. Using FOMM, open the Fallout - Meshes.bsa in your New Vegas Data folder, and extract the /characters folder to someplace else.3. Copy the *.kf files from the _male and _1stperson folders from that bsa and paste them into the equivalent Fallout 3 folders. When asked, do not replace anything. Again, I'm sure this is overkill, but it worked for me.
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