McclaudEagle Posted July 10, 2011 Share Posted July 10, 2011 (edited) Hi. I'm making a small town mod (alongside my Operation Blackjack mod) that has a sort of canal in the middle of it. I had originally intended the canal to use the worldspace's normal water, but that didn't work out so well. Now, I'm trying to use placeable water as a suitable replacement, but that too is having issues of its own. I have followed a tutorial on how to make it work such as reflect/refract, but it still isn't working right. Image of water The red box shows how a tiny amount of the landscape is shown (as it should be), yet suddenly, the rest is nowhere to be seen. Does anyone know how to fix this? Thanks. EDIT: I have fixed the problem, thread can be closed. Edited July 10, 2011 by McclaudEagle Link to comment Share on other sites More sharing options...
rjhelms84 Posted July 10, 2011 Share Posted July 10, 2011 What did you do to fix it? Might be useful for those having the same problem. Link to comment Share on other sites More sharing options...
McclaudEagle Posted July 10, 2011 Author Share Posted July 10, 2011 I made a copy of the water I wanted to use, gave it a unique ID and put a tick in the Refracts > Land box. After doing that, I was able to see the bottom of the canal properly. Link to comment Share on other sites More sharing options...
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