Nadimos Posted July 10, 2011 Share Posted July 10, 2011 (edited) hi, i was not able to find any bb base hd or cali upperbody.nif variants, so i started on it myself and copied over the breast bones in nifskope,but now the body mesh still needs to be parented to the new bones in blender or something like that, correct? how do you do that exactly?ctrl+p amatur, name groups, export and done?cause if im doing it like that, strangely there wont be any breast bones left anymore after export. if i move the breast bones in pose mod, nothing happens to the body. Edited July 10, 2011 by Nadimos Link to comment Share on other sites More sharing options...
fore Posted July 11, 2011 Share Posted July 11, 2011 It's not THAT easy, but not hard either. :thumbsup: For BBB you need to do a weight painting (aka rigging) of the mesh, so that each face of the mesh knows which breast bone it has to follow, and how much. There are 2 great tutorials:- Coronerra's Better Bouncing Boobs Weighting Tutorial, if you do it from scratch- Saaya's BBB Armor Weighting Tutorial Link to comment Share on other sites More sharing options...
Nadimos Posted July 11, 2011 Author Share Posted July 11, 2011 thanks for the links! Link to comment Share on other sites More sharing options...
Recommended Posts
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now