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Geck bugs


GirlGamer55

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So I updated to the 1.4 patch...and now im having some strange things happen. I load an orginal game cell (NV and Dead Money ESM's running, no custom files or places...) like oh idk the silver rush. It loads and shows like...half of everything. The whole building is missing, but the people are still in it. Here's a picture to show you.

 

http://imageshack.us/photo/my-images/834/geck1.jpg/

 

See what I mean? A lot of places are like that. And im having some trouble dragging objects from the object window into the render window.

 

Any clue why this is happening and how to fix it? Im in a real jam here. :wallbash:

Edited by GirlGamer55
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So I updated to the 1.4 patch...and now im having some strange things happen. I load an orginal game cell (NV and Dead Money ESM's running, no custom files or places...) like oh idk the silver rush. It loads and shows like...half of everything. The whole building is missing, but the people are still in it. Here's a picture to show you.

 

http://imageshack.us/photo/my-images/834/geck1.jpg/

 

See what I mean? A lot of places are like that. And im having some trouble dragging objects from the object window into the render window.

 

Any clue why this is happening and how to fix it? Im in a real jam here. :wallbash:

 

Looks like it might be this, I read it in a post recently ... somwhere ...

 

 

===MULTIBOUNDS===

 

To see everything in NVGECK, disable this:

 

[General]

bUseMultibounds=0

 

$(HOME)/Documents/My Games/FalloutNV/GECKCustom.ini

 

Looks like the same thing I had going on, worth a shot.

Edited by drakeelvin
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So I updated to the 1.4 patch...and now im having some strange things happen. I load an orginal game cell (NV and Dead Money ESM's running, no custom files or places...) like oh idk the silver rush. It loads and shows like...half of everything. The whole building is missing, but the people are still in it. Here's a picture to show you.

 

http://imageshack.us/photo/my-images/834/geck1.jpg/

 

See what I mean? A lot of places are like that. And im having some trouble dragging objects from the object window into the render window.

 

Any clue why this is happening and how to fix it? Im in a real jam here. :wallbash:

 

Looks like it might be this, I read it in a post recently ... somwhere ...

 

 

===MULTIBOUNDS===

 

To see everything in NVGECK, disable this:

 

[General]

bUseMultibounds=0

 

$(HOME)/Documents/My Games/FalloutNV/GECKCustom.ini

 

Looks like the same thing I had going on, worth a shot.

 

It worked like a charm, thank you so much! :biggrin:

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