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"The Witcher" series questions


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I just wanted to ask some questions about the series of the Wicher.

 

1. What was Geralt like in the books? Was he completely neutral politcally? Was he ruthless or compassionate? Did he give mercy to monsters if humanity was still prevalent within them? My Geralt is kind of turning out to be a "Witcher of Evil", whom realises that true evil hides behind man's flawed ambition, rather than mindless monsters.

 

2. How much does an import from TW1 affect TW2? Is it a "Mass Effect" like import, or more so an import that's recorded in your codex and not really focused on?

 

3. Is Triss still the same character in TW2? By this i mean, i noticed she looks very different and has a completely different voice; so does she still possess the same strong, sexually endearing personality? Or has she done an Anders (Complete personality change)?

 

4. What was your first playthrough's duration of TW2? How many hours?

 

5. Does TW2 contain as much backtracking and fetch quests as TW1? I know that is something i hate about the first one, the amount of times had to go through that god damn swamp.

 

Thanks

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1. I don't know

 

2. Importing is not worth it. TW2 is too stand alone to affect major choices. If you want a comparson ME > TW imports by a mile.

 

3. They did change her voice but she is still the same. There is a difference between developing an unknown character which you met for 5 hours (Anders) and writing an already extablished character from several books (Triss)

 

4. 30

 

5. No, infact there are too few side quests now.

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1. Geralt in the books was well, still the cold and precise killer with a non-nonsense attitude, strong moral code and a sense of justice. As in the games, he would even go as far as to defend a monster from more monstrous humans...or another monster..., if he deemed it innocent or humane enough to spare.

 

2. Yeah, its totally s***.

 

3. I guess she is pretty much the same. Her english voiceover is bad though

 

4. Definitely 20+, not sure. Its worth really exploring and running around - I enjoyed that especially in chapter 1, which should be a case study for fantasy RPGs (art, characters, quests, environment and atmosphere).

 

5. There is fewer quests, I agree, but not too few, imho. They are more fleshed out, more interesting and with some clever twists on fantasy cliches (and on Witcher cliches as well, I was really pleasantly surprised). However, in the branch of chapter 2 I played there was actually quite a lot of running back and forth which was annonying but at least you have much less loadings there, the area transitions are almost totally smooth.

Edited by Hydr0gen
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