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Weird Spanish Text in English version


DarkXessZ

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http://postimage.org/image/1cyl3lc5g/

^

whenever i try to get the power from the ayleid wells and spanish text pop up. The thing itself works fine but just the spanish words is annoying me. I tried using the FormIDFinder on it, but it says this object is from Oblivion.esm. However, i dont think that is true and also same with beta comment.txt Can anyone point out the problem?

 

My load order

 

 

Oblivion.esm

TR_OoT_Main.esm

Francesco's Leveled Creatures-Items Mod.esm

Francesco's Optional New Items Add-On.esm

Francesco's Optional New Creatures Add-On.esm

Cobl Main.esm

Kvatch Rebuilt.esm

Better Cities Resources.esm

BetterMusicSystem.esm

bookplacing.esm

DA Run Fatigue.esm

CM Partners.esm

Toaster Says Share v3.esm

HorseCombatMaster.esm

UnnecessaryViolence.esm

bookplacing.esp

emperorface.esp

Unofficial Oblivion Patch.esp

UOP Vampire Aging & Face Fix.esp

Oblivion Citadel Door Fix.esp

DLCShiveringIsles.esp

Unofficial Shivering Isles Patch.esp

MOBS SI Optional Combat Settings.esp

Better Cities .esp

Natural_Weather_HDR_by_Max_Tael.esp

Natural_Habitat_by_Max_Tael.esp

Natural_Water_by_Max_Tael.esp

Book Jackets Oblivion - BP.esp

Bedrollsanyone.esp

ClocksOfCyrodiil_BC_OBC_OC_OCLR_Vanilla.esp

ImprovedSigns.esp

personality_idles2.esp

Personality Idles - Modified version.esp

StandingJOJO.esp

Crowded Roads Advanced.esp

C&C - The Blackwood Company.esp

CleanQuit.esp

DropLitTorchOBSE.esp

FormID Finder4.esp

Get Wet v0.92.esp

DLCHorseArmor.esp

DLCHorseArmor - Unofficial Patch.esp

DLCOrrery.esp

DLCOrrery - Unofficial Patch.esp

DLCVileLair.esp

DLCVileLair - Unofficial Patch.esp

DLCMehrunesRazor.esp

DLCMehrunesRazor - Unofficial Patch.esp

Adonnays Elven Weaponry.esp

Adonnays Elven Weaponry for NPCs.esp

Hiyoko_Store.esp

KDCirclets.esp

KDClothCirclets.esp

Knight of Skeleton.esp

KohdiScimitar.esp

Oonas_Outfitters.esp

Reznod_Mannequin_HD[Eng].esp

SK_Berserk_v0.6.esp

Slof's Boners! v5.esp

WarriorBandages_V2.0.esp

RealSwords - Argonian LO-NPC.esp

RealSwords - Breton LO-NPC.esp

RealSwords - Goblin.esp

RealSwords - Khajiit LO-NPC v1.3.esp

RealSwords - Nord LO-NPC SI.esp

RealSwords - Orc LO-NPC v1.0.esp

RealSwords - Redguard LO-NPC.esp

Weapon Expansion Pack for Oblivion Nthusiasts.esp

DLCThievesDen.esp

DLCThievesDen - Unofficial Patch.esp

DLCThievesDen - Unofficial Patch - SSSB.esp

Francesco's Optional Files.esp

Cobl Glue.esp

Cobl Si.esp

Alluring Potion Bottles v3.esp

Alluring Wine Bottles.esp

Harvest[Containers].esp

Harvest[Containers] - Player Home Add-on.esp

Harvest[Containers] - Flat-Top Barrels Add-on.esp

Harvest[Containers] - Havok Crates Add-on.esp

SkingradBridgeLights.esp

Cyrodiil transportation network 1.3.esp

AABTSv1.esp

Amajor7 Imperial Furniture.esp

AnvilBayExpansion.esp

Better Benirus Manor - Helping Hands.esp

Demon_Consort.esp

Abriael_Human.esp

Jagnot- Imperial City Library V1.3.esp

Kvatch Rebuilt.esp

GlenvarCastle.esp

Naughty_Joana_01.esp

Nascosto Isles 3.esp

Romuska Fantasy Store.esp

The Ayleid Steps.esp

TR_Stirk.esp

Stirk_Compatibility_Patch.esp

Valenwood Improved.esp

Apachii_Goddess_Store.esp

Wretched Pit and Witherstone Caverns.esp

za_bankmod.esp

DLCFrostcrag.esp

DLCFrostcrag - Unofficial Patch.esp

Knights.esp

Knights - Unofficial Patch.esp

TOTF.esp

The Lost Spires.esp

ElsweyrAnequina.esp

Reaper's Esmeralda's Desert Manor.esp

ElsweyrC&CBlackwoodPatch.esp

Elsweyr plantations & co..esp

Tales from Elsweyr Anequina.esp

ElsweyrValenwoodImprovedPatch.esp

Walkabout.esp

Vergayun.esp

Villages II.esp

xuldarkforest.esp

xulStendarrValley.esp

xulTheHeath.esp

XulEntiusGorge.esp

xulFallenleafEverglade.esp

Valenwood Improved - Fallenleaf Everglade EV - Patch.esp

xulColovianHighlands_EV.esp

xulChorrolHinterland.esp

xulBeachesOfCyrodiilLostCoast.esp

xulBravilBarrowfields.esp

Tales Elsweyr Anq Bravil Barrowfields Patch.esp

xulLushWoodlands.esp

xulAncientYews.esp

xulAncientRedwoods.esp

xulCloudtopMountains.esp

xulArriusCreek.esp

xulPatch_AY_AC.esp

xulRollingHills_EV.esp

xulPantherRiver.esp

xulRiverEthe.esp

Valenwood Improved - River Ethe EV - Patch.esp

xulBrenaRiverRavine.esp

xulImperialIsle.esp

xulBlackwoodForest.esp

xulCheydinhalFalls.esp

xulAspenWood.esp

xulSkingradOutskirts.esp

xulSnowdale.esp

xulCliffsOfAnvil.esp

xulSilverfishRiverValley.esp

ImpeREAL Empire - Unique Forts.esp

ImpeREAL Forts + Lost Spires + Silverfish River Patch.esp

LostSpiresImpeREALFortsPatch2.esp

BravilSeaDomes.esp

Salmo the Baker, Cobl.esp

Natural_Vegetation_by_Max_Tael.esp

Harvest [Flora].esp

Harvest [Flora] - DLCFrostcrag.esp

HUD Status Bars.esp

Dungeon Actors Have Torches 1.6 DT.esp

Exterior Actors Have Torches 1.3 DT.esp

Leviathan Soulgems.esp

P1DcandlesForKleptos.esp

P1DkeyChain.esp

Eroblivion.esp

sgLighterQuivers.esp

UV Vanilla Quest Fixes.esp

DA Fatigued Running.esp

DA Sprint.esp

BasicInstinct.esp

Detect Item.esp

hilarity_121.esp

MidasSpells.esp

Alchemical Formulas.esp

Adrenaline Fuelled Archery- Bow Sway.esp

More_Arrows_Recovered-2169.esp

Deadly Reflex 6 - Timed Block with no damage or durability changes.esp

Mounted_Spellcasting_Deadly_Reflex_Compatible.esp

DRSplatter.esp

Oblivion XP.esp

Oblivion XP - Midas Magic.esp

Oblivion XP - The Ayleid Steps.esp

Oblivion XP - The Lost Spires.esp

CTAddPose_v_1.esp

actors_in_charge.esp

77_Umpa_Animation.esp

EFGAddPose.esp

shinyEmotions.esp

SP1stPLegs.esp

CM Partners.esp

Nec Mystic High Elf-Remake.esp

Nec Mystic Dark Elf-Remake.esp

_Ren_BeautyPack_full.esp

TSS Custom Companion Template.esp

Toaster Says Share Faction Recruitment.esp

CM Partners Special NPCs.esp

CM Partners NPC.esp

CM Partners More NPCs.esp

CM Partners Marker NPCs.esp

CM Partners Extra NPCs.esp

1em_Vilja.esp

DAKaleahSuccubus.esp

DAKaleah.esp

Nec-Elf_Kaleah.esp

ElsweyrWhitelockCMPartner.esp

OrcrestCMPartners.esp

Cobl Races.esp

KT_CustomRaceFix.esp

Better Cities Full.esp

Better Cities - VWD of the IC.esp

Better Cities Full FPS Patch.esp

Better Cities - Unique Landscape Barrowfields.esp

Better Cities - Unique Landscape Chorrol Hinterland.esp

Better Cities - Tears of the Fiend.esp

Better Cities - Unique Landscape Cheydinhal Falls.esp

Better Cities - Unique Landscape Skingrad Outskirts.esp

Better Imperial City FPS Patch.esp

Better Cities - The Lost Spires.esp

Better Cities - COBL.esp

Better Cities - Unique Landscape Imperial Isle.esp

Better Cities - No LEYAWIIN Flooding.esp

Francesco's 10 days respawn time - 1-20 day lenght rescale.esp

GW71_Life_Detect.esp

UnnecessaryViolence.esp

UnnecessaryViolenceNormalSpeed.esp

DeadlyReflex 6 - Combat Moves.esp

Cobl Silent Equip Misc.esp

BloodPotions.esp

Hunter Mod.esp

HTS-WithMessages.esp

Blood Elves.esp

CM-Bloodelf-3-Companions.esp

CleanQuitAlternative.esp

Bashed Patch, 0.esp

Better Imperial City.esp

 

 

Edited by DarkXessZ
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In all probability you have installed a Spanish language mod, which has overwritten the default English text.

 

Sometimes when adding a mod you get a language selection option - you may have picked ES = Spanish instead of EN = English accidentally.

Edited by MarkInMKUK
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Another mod could have overwritten the texture or maybe even the UI file. Do you have any mods that might have been made by a spanish speaker? Since you know what record it is. (You can see the name or EDID right?) You can look for the record in TES4Edit. Actually, find the record in Oblivion.esm and see what conflicts/overwrites it later in your load order, if another mod is in fact the cause.

 

 

--Tomlong54210

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Another mod could have overwritten the texture or maybe even the UI file. Do you have any mods that might have been made by a spanish speaker? Since you know what record it is. (You can see the name or EDID right?) You can look for the record in TES4Edit. Actually, find the record in Oblivion.esm and see what conflicts/overwrites it later in your load order, if another mod is in fact the cause.

 

 

--Tomlong54210

umm what is edid?

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The editor ID. If you launch TES4Edit you will see it in the column between Form IDs and name.

 

 

--Tomlong54210

 

 

Edit: One way to describe it is its the ID that you use to distinguish records in TESCS, the official plugin editor...hence the name, I think. Edit ID, probably... :L

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The editor ID. If you launch TES4Edit you will see it in the column between Form IDs and name.

 

 

--Tomlong54210

 

 

Edit: One way to describe it is its the ID that you use to distinguish records in TESCS, the official plugin editor...hence the name, I think. Edit ID, probably... :L

So basically, i type Ayleid Well on Editor ID or i am using the ayleid well FormID? Cause i am kind of confuse on how to search for the conflicts with this program

 

Edit: Well if i type ayleidwell in editor id, i found two mods that have ayleid well in their script. Unnecessaryviolence.esp and the normal speed one. I also see ayleidwellGM in xulBeachesOfCyrodiilLostCoast.esp. u see anything wrong?

 

P.S: they arent red

Edited by DarkXessZ
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Oh...right. Jumping into TES4Edit for the first time I guess? Let's see. Could you install ConScribe, and then post the static log here in spoiler tags. (I need to add instructions for doing that to one of my troubleshooting pages...) The log file is written to Data/ConScribe.

 

ConScribe linky - http://tesnexus.com/downloads/file.php?id=26510

 

 

--Tomlong54210

 

 

Edit: I can't remember what all of the output from FormID finder is. I can walk you through the TES4Edit part after I know what information you have available. It's to bad the conflict source mod's name isn't "una problema.esp" or something. :(

 

 

Edit: ...and I completely ignored your load order. How rare...

 

KT_CustomRaceFix.esp <-- included in the UOP, remove

 

Francesco's 10 days respawn time - 1-20 day lenght rescale.esp <-- replace with the Bashed Patch tweaks: Globals @custom:20 and Tweak Assorted: Cell Respawn Time @custom:10

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Oh...right. Jumping into TES4Edit for the first time I guess? Let's see. Could you install ConScribe, and then post the static log here in spoiler tags. (I need to add instructions for doing that to one of my troubleshooting pages...) The log file is written to Data/ConScribe.

 

ConScribe linky - http://tesnexus.com/downloads/file.php?id=26510

 

 

--Tomlong54210

 

 

Edit: I can't remember what all of the output from FormID finder is. I can walk you through the TES4Edit part after I know what information you have available. It's to bad the conflict source mod's name isn't "una problema.esp" or something. :(

i installed ConScribe. I guess i load up the game inorder to get the conscribe log i guess. Is this what u want to know?

 

 

NifSE::NifLoad - Clearing previous RegList.

NifSE::NifLoad - Load complete.

===============================================

Game Instance : 1 | Time : 07-13-2011 12-02-13

===============================================

UV ini processed okay

Pluggy detected - FFP Crosshair Active

OBSE Drop Lit Torches Initialised (Ini)

HSB:Inserting status bars into HUD

Debug statements toggled off for mod 98

GetFontLoaded >> 12

HSB:Updated values from ini file

NewSpeed: 1.10

NewSpeed: 1.10

NewSpeed: 1.10

NewSpeed: 1.10

NewSpeed: 1.10

NewSpeed: 1.10

 

 

 

Edit: ...and I completely ignored your load order. How rare...

KT_CustomRaceFix.esp <-- included in the UOP, remove

Done

Francesco's 10 days respawn time - 1-20 day lenght rescale.esp <-- replace with the Bashed Patch tweaks: Globals @custom:20 and Tweak Assorted: Cell Respawn Time @custom:10

So basically i go to wrye bash and check those?

Edited by DarkXessZ
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