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Making a trap


Lolzor

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Hi.

I have been making a mod which adds yet another fort to Tamriel (just to get to learn cs better). I have now reached the point where i need to add items. I have been trying to add some traps to the fort, but I can't really get them to work. I can't really get the connection between the trigger and trap to work. Can somebody please tell me how to get this working?

 

Help would really be appreciatet :)

Thanks

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  Lolzor said:
Hi.

I have been making a mod which adds yet another fort to Tamriel (just to get to learn cs better). I have now reached the point where i need to add items. I have been trying to add some traps to the fort, but I can't really get them to work. I can't really get the connection between the trigger and trap to work. Can somebody please tell me how to get this working?

 

Help would really be appreciatet :)

Thanks

I believe traps are made of two components, a trigger area, and the trap activator. Both should already have generic scripting which will let you just place them, make them persistant, named references, and parent the trap to the trigger. You might want to look at how existing traps are done to get an idea how to set this up.

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