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If you are having issues installing new mods. (Mainly textures)


bluesunmerc

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I am fairly certain that the new update changed the way Fallout accepts mods or at least how it accepts mods from NMM. NMM will install the mod but for some reason will not install the textures. The only way I have found to fix this it do manual installs until NMM can be patched.

The reason I believe this is the case is because when I installed some texture mods non of them would ask for any overwrites and wouldn't change textures in game and the only way to get any change in game was to do a manual install.

 

This is all from my perspective so your results may vary, but I have read enough posts and tinkered enough to see that many people are having the same issues as I am.

IF anyone has seen a fix please add to the discussion or list what you have tried so we can rule out what doesn't work.

Edited by bluesunmerc
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NMM seems to work for me (ver 0.61.20) but I ~did~ have to clear out some "orphaned" files in my INTERFACE folder that were causing me to crash with the following change to the Fallout4Custom.ini file located in the ...MyDocuments/MyGames/Fallout4 folder:

 

[Archive]
bInvalidateOlderFiles=1
sResourceDataDirsFinal=

With those lines in place, textures and meshes from mods display properly. Those lines cause the game to crash, however, if ~some~ files are in the INTERFACE folder. I still don't know what files were left behind from an improperly un-installed mod, but when I deleted my Interface folder and the orphaned files in it, I no longer crashed, and the InvalidateOlderFiles, etc changes above let my meshes and textures work.

 

I later installed a scope mod and a 1.5-patched Full Dialog Interface mod that added files to the INTERFACE folder, but they seem to be okay (so far).

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NMM seems to work for me (ver 0.61.20) but I ~did~ have to clear out some "orphaned" files in my INTERFACE folder that were causing me to crash with the following change to the Fallout4Custom.ini file located in the ...MyDocuments/MyGames/Fallout4 folder:

 

[Archive]

bInvalidateOlderFiles=1

sResourceDataDirsFinal=

 

With those lines in place, textures and meshes from mods display properly. Those lines cause the game to crash, however, if ~some~ files are in the INTERFACE folder. I still don't know what files were left behind from an improperly un-installed mod, but when I deleted my Interface folder and the orphaned files in it, I no longer crashed, and the InvalidateOlderFiles, etc changes above let my meshes and textures work.

 

I later installed a scope mod and a 1.5-patched Full Dialog Interface mod that added files to the INTERFACE folder, but they seem to be okay (so far).

Is this with already installed mods prepatch or mods installed after newest patch? Only reason I ask is because the issues I have seen are mods installed post patch.

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Ok, little update and possible fix.

I deleted everything fallout and NMM related and did a reinstall. Before I had run NMM from my HDD and Fallout4 from my ssd (btw good idea to run fallout4 from ssd better load times and texture pops almost non existant.)

After the reinstall everything has worked perfect. IMPORTANT: NMM reinstall to my ssd seemed to fix it since I had already reinstalled fallout 4 earlier and my problems still persisted. I think that having NMM and Fallout 4 on the same drive has eliminated my problem. I am not sure how or why. I know that going across drives can cause NMM to get a little crazy, but the issue didn't exist until the update. I can confirm that my re-textures are working and when I installed them it did ask me to overwrite other mods such cbbe then The Body of Alice. Before I wouldn't get asked for an overwrite.

 

Maybe someone who is more in tune with NMM coding can explain why this worked, but if you can't get your mods to work and you are using two different drives and NMM is having to go from one drive for downloads and another drive for Fallout4 maybe this will help.

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