huntsman2310 Posted July 13, 2011 Share Posted July 13, 2011 I am currently in a bit of a pickle. My Apollo Laser pistol is all done, model is fairly good (no missing bits), the materials are all there (Metal Barrel, Glass windows, Glowy bits, the works.) Now I just have to texture it and get into the game. My pickle you see. So I would like to know how you guys have done it, what programs you used for texturing, how you did the UV mapping, stuff like that. I don't want a in-depth process though, I just want to see which programs you used and what order. Lay it on me. Link to comment Share on other sites More sharing options...
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