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Lock door


bencebence

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Hey everyone!

I'd need some help.

I want to make a door locked (unable to open again) after I enetered into the cell.

I made this script:

scn LockDoor01

Begin GameMode
if GetInCell aaaUndeadDungeonTrap2
	TRAP01.lock 100
endif
end

Will this work without I add it to anything, or do I have to change some things on it, and add on an activator?

Thanks in advance,

bencebence

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