dylanwade2020 Posted July 13, 2011 Share Posted July 13, 2011 I know this might be annoying to people who have been doing this for some time, but I would like to start using and creating mods and just can't get them to work for me. As far as downloading them I can do that, as far as, unziping them I can do that, but when I go to put them in "C:\Program Files\Steam\SteamApps\common\fallout new vegas\data" there is not a data folder. To fix this I manually type in \data which takes me to where I should go and there is only a few files in there and no texture and mesh folders as stated in some lessons. I put my mod download files in there and, then start the FNV launcher, I go to the Data area and my esp file is in it. I select it and then start the game. Sadly my downloaded mods aren't where they are said to be. I have no idea what I am doing wrong, Is there a difference If I used a hard copy of the game? Or does it need to be in a new game rather than a saved game? I have know clue, but any help would be greatly appreciated Thanks a lot,Dylan Link to comment Share on other sites More sharing options...
Sir Remai Posted July 14, 2011 Share Posted July 14, 2011 (edited) You'll need to create your own folders for Textures/Meshes/etc within your data folder. When you unzip a mod, generally they are organized in such a way that the folder you unzip is the data folder. Inside that there is something like "Mod.exp", "Textures" (a folder), "Meshes" (another folder), and so on. The .esp file goes in the base data folder. The files in Textures and Meshes go into their respective folders. From there, using your FNV launcher, selecting "Data Files", you can select "Mod.esp" and thus activate the mod. From there clicking "Ok" followed by "Play". An even better method of installing the mods, is FOMM (Fallout Mod Manager); http://www.newvegasn...e.php?id=36901. Once installed it will deal with unzipping the mods and placing all the files in the correct places. Uninstalling them is just as easy. It's simply a matter of telling it where your game is located (though it should detect it if in the default instal location) and you're good to go. "Is there a difference If I used a hard copy of the game?" - I do hope that isn't to say you pirated this game. But if you mean you downloaded it from Steam, then no. The files all need to go into the Data directory unless otherwise stated in the mod's readme. "Or does it need to be in a new game rather than a saved game?" - There is no need for a new game each time you activate a new mod. You can be 90% done with the game and add a mod to your game and keep going off of that save, so that isn't the issue. However, some mods can cause conflicts with other mods. This does not appear to be the problem you have, so don't worry about it. Hope that helps you. :wink: Edited July 14, 2011 by Sir Remai Link to comment Share on other sites More sharing options...
Korodic Posted July 14, 2011 Share Posted July 14, 2011 Use this location... from the text above you are showing it is in the 64-bit program files (assuming you are on a 64-bit computer)... C:\Program Files (x86)\Steam\SteamApps\common\fallout new vegas\data To answer your other problem, a hard copy (I dont own) would probably save it in it's own folder rather than in steam... so it would probably be: C:\Program Files (x86)\Bethesda Softworks\fallout new vegas\data Link to comment Share on other sites More sharing options...
dylanwade2020 Posted July 14, 2011 Author Share Posted July 14, 2011 Thank you both. I downloaded the FOMM and it is working for me. and, no I didn't pirate it I actually own a hard copy of it I got from Best buy the only thing in the bethesda softworks folder was Oblivion though. But now i assume I can mod that also :) Link to comment Share on other sites More sharing options...
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