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Fail to import .fbx into SDK editor


Obelixdk

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I am trying to import new meshes into the SDK but i keep getting errors.. like no Smoothing and just plain import failed

 

I exported the files from blender as described in the guide Capnbub guide here but it keeps giving me errors.

 

Blender is VERY new to me, but i need to learn how to work with it since i lost my original 3D guy for the predator mod :/

 

The files i have to work with are in my dropbox ( https://www.dropbox.com/s/xvnia5g2tg6asea/Predator%20Blender%20files.rar?dl=0 ), and the file i am trying to import is the one called "pred_bod_mesh_Test.fbx" so if some of you have time to help me figure this out it would be very much appreciated

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I've noticed that you cannot (for some reason unless I am doing it wrong) Import an FBX as a skeletal mesh. Try importing the FBX as a static and it should work. As for how you can get that to have a skeleton that matches up with the mesh I have no idea, I'm stuck on that as well.

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