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Fallout 4 doesn't recognize the enabled mods.


marshymellowZ

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I ran into such the other day.

I enabled them all in NMM, then launched F4se using NMM to launch it.

Fired up with no errors, though this method also sets that "mod list" to read only, which NMM CAN work through easily enough.

 

I hope this helps.

 

I am running version 0.61.20 of NMM.

Edited by Michele Magus
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