caseter6 Posted May 1, 2016 Share Posted May 1, 2016 So I have been working on a modification and I had no issues but last night I merged two plugins using a script for FO4Editor and ever since I have been getting errors when I load that spam each time like the one below, it gives the error for each item I placed in the mod but the issue is on the properties/edit box I see nowhere to make the objects persistent. Can anyone help me out? MASTERFILE: <CURRENT> REFR 'DecoRoof1x1StrSky01Full01' (01000FB6) Ref (01000FB6) to base object DecoRoof1x1StrSky01Full01 (000A129A) in cell CCDiamondCityRoofsInterior (0, 0) (01000FA3) should be persistent but is not. Link to comment Share on other sites More sharing options...
EmissaryOfWind Posted May 1, 2016 Share Posted May 1, 2016 Right-click on flags, add, and select persistent in the drop-down menu. Link to comment Share on other sites More sharing options...
caseter6 Posted May 1, 2016 Author Share Posted May 1, 2016 (edited) Right-click on flags, add, and select persistent in the drop-down menu. How do I get to flags from here? https://i.gyazo.com/41186152c3928708a7eb9c8948fb0245.jpg Edited May 1, 2016 by caseter6 Link to comment Share on other sites More sharing options...
EmissaryOfWind Posted May 1, 2016 Share Posted May 1, 2016 My bad, I thought you were using FO4Edit. Well, I think you can ignore that warning, most of the building pieces in the game are temporary objects so they don't really need to be persistent. The CK gives a lot of bs errors. Link to comment Share on other sites More sharing options...
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