DarkHighlord69 Posted July 14, 2011 Share Posted July 14, 2011 Might help some people, as I have been working this problem for a while: I am a professional game tester and make a living doing alpha and beta runs on programs. I have never seen a bunch of glitches and system/hardware killers like this one (FONV) seems to have hiding in it. I have spent the last 27 hours testing this out to find a real soulution. I have blown-up a hard drive and burned out a graphics chip, so maybe we can all learn from that. ---------- It has been reported by quite a few very experienced modders and mod users that having too many mods in the FOMM or in your loader program will cause crashes and freezes. Looks like the load order thing with too many mods is right on the money. I took out about 30 mods and got my LO down under 100 and I stopped having most of the load screen freezes and hangups. I also took out some mods with weapons level lists and some other glitches I found, and now I can get in the loading zones between cells with little issues, and also fast travel and go in and out of doors. I almost completely stopped having load screen lock-ups and freezes, but I went back to some mods and it started getting worse. My crashes seem to be coming from way-too-many well loved mods still being in my load list, and I'm slowly and painfully eliminating a lot of my old favorites. I recommend everyone go over their mods and trim down or weed out the old ones from before the 1.3 patch, and to try to get the Load Order at least below 100 and ideally down below 75. Last night after I unchecked 25 random mods and got to 78 being loaded, I only had one hard crash in over 2 hours of play, and only 3-4 of those annoying load screen hangups. It doesn't seem to matter what mods they are, just that I had over 100 running. I even tried randomly unchecking for a few hours, and the result was les than 100 sort of stable, under 75-80 and was really smooth and my perfprmance was really great. Just reporting back what I found from a lot of trial and error, and many button pushing almost hard drive killing shutdowns. One of the most painful things about the load screen freezes is that you can't get it to backout, and are forced to do a power kill on the computer to restart. I just wish it would CTD, but I get hardcore hangups and total system lock with too many mods loaded. I have found that most of the companions made before the 1.3 patch can cause huge lag problems, hangtimes, crashes and a lot of other nasty glitches because of the way the patches changed the AI packages and some leveled load lists. Some of them that are placed inside locations like Prospector Saloon and Vicky and Vance Casino actually cause crashes or total system lockdowns. I have been testing this as well as a friend who is a game designer, and we both have found this to be true. Looks like a lot of the AI issues with the old companions don't really show up until you either run a large load order, or have them out of place or writing over other vanilla AI packages and list commands. I hate this, as a lot of my old companions are bugging out the game or cause some very bad corrupted saves. One of the biggest problems I have found is companions built on the old GECK or made before the 1.3 patch is that they corrupt a lot of saves. I have a beta program I created to test save games for integrity, file errors and corruptions. In every issue or case where I had a save game corrupt or glitch, it was related to old AI packs or companions from the old patches and GECK. Still working on this problem specific to the companion mods, but so far I have 5 different people who verify that it is an issue for them as well. I'll post some more as I work things out, and I will be waiting to see if anyone else can find solutions to the load order. It's going to suck if I can't run more than 75-100. sorry for all the typos, but my computer is fracked right now and the keyboard is mistyping somtimes. Link to comment Share on other sites More sharing options...
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