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One light souce is illuminating several different areas.


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This is the strangest thing I've ever seen. Fort Chalman I think is the name. To the northeast of the prison sewer exit. Anyway, The light source in the brazier inside the tower ruin to it's immediate south is illuminating various parts of the fort itself. It seems that anything with the same texture gets lit the same way the tower gets lit. It will do this in a repeating pattern similar to the way the texture repeats. I have tried moving the light source to inside the center of the fort and the same thing happens. Looking around inside the fort, I can see the circular pattern of brightness from the single light source repeated at various places in the fort.

 

To paint a better picture of what is happening, imagine placing a lamp next to one wall in your living room. The light is only large enough to light a small area on that one wall. But instead, each wall in the living room and kitchen all get an area of light. That's what it looks like.

 

I changed to apply mode from hilight to modulate on both models with no difference. I changed the UV map so that none of the faces overlap, didn't help.

 

Does anyone have any idea what is causing this? I have not seen this on any other model, and I can't be certain when it started happening. If there is a better place to post this, please let me know.

 

Thanks!

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Does it look sort of like this?

 

This started for me when I installed Oblivion Graphics Extender v3, and went away when I removed it.

 

Thanks! Looks like the same thing. I also recently installed obge 3 because the latest liquid water requires it. I'll take a look into the obge documention and see if there is solution and let them know about the problem if they don't already.

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