McclaudEagle Posted July 15, 2011 Share Posted July 15, 2011 Hi. I've been trying to make it so gun damage is not affected by the gun's condition. After following a certain method someone mentioned a while ago, it sort of worked. At 100% condition, the weapon does the exact damage it should do, but anything less and the damage still lowers. Does anyone know how to make it absolute? Thanks. Link to comment Share on other sites More sharing options...
Gribbleshnibit8 Posted July 16, 2011 Share Posted July 16, 2011 Here you go, the GECK wiki entry about weapon damage. Link to comment Share on other sites More sharing options...
McclaudEagle Posted July 16, 2011 Author Share Posted July 16, 2011 I know that part, as the condition setting mentioned there are what I changed. What I want to know is why even after editing them (setting Base to 1 and Mult to 0), the damage is still affected by condition. Link to comment Share on other sites More sharing options...
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