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(wip) Requesting assistance with texturing objects for weapon mods.


Oreic

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I hope this is the right place to post request for help. I have been working (well pretty much completed) models for several mods I've been working on. I have never textured before and don't feel that I could do my ideas justice. I only have my models as .obj so if I get get help converting that would also be rad. I am very excited to see where this all go's, Ive never made any mods for any game ever. I also would be very happy to help model for mods as well (when I have time to work on them lol)


I've created a series of mods for the Gauss Rifle, Minigun, and a new weapon I call the "Turbo Sledge"



Pics, will include a better assortment of actual breakdowns of the actual new models and not just them staged on the original Fallout 4 files.



http://imgur.com/a/QFOw5



Gauss mods include...


Three new barrels; a new silenced barrel, barrel, shotgun barrel (I am a dreamer)


Two new sights; larger cooler reflex sight, scope inspired by Fallout 3's Gauss Rifle


Three new capacitors; no-charge, quick-charge, over-charge


New barrel shield


New wood stock that includes a wood fore-grip



Minigun mods include...


Two new barrels; 20mm cannon barrel, heavy tri barrel.


New reflex sight



Turbo Sledge simply has its base model atm, working on several attachments for it.



Thanks for any feedback!


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or use 'outfitstudio' part of bodyslide to bring in the obj and export as a nif ... some tutorials out there on that. of course making it work is a little cimplex in nifskope but doable ... look fwd to your mod pix look really interesting.

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or use 'outfitstudio' part of bodyslide to bring in the obj and export as a nif ... some tutorials out there on that. of course making it work is a little cimplex in nifskope but doable ... look fwd to your mod pix look really interesting.

I've never gotten outfitstudio to not eliminate textures.

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