Jump to content

Help w/ Scale Changes?


jiggaboo1234

Recommended Posts

if FoodButton01 == 1
player.removeitem FHSeedFoodBlackberry 1
       disable
placeatme FHStaticBlackberry
       setscale 0.3
endif

 

This isn't the ENTIRE script (it's pretty long...), but this script is enabled through an activator. Is there any way to change the scale/size of the newly-made "FHStaticBlackberry"? Whenever I put in "setscale 0.3", it doesn't change the scale of the static plant at all. I'd assume that the "setscale" immediately refers to the disabled activator.

 

Anyways, how can I change the scale of the newly-placed static plant, FHStaticBlackberry?

Link to comment
Share on other sites

if FoodButton01 == 1
player.removeitem FHSeedFoodBlackberry 1
disable
set tempref to placeatme FHStaticBlackberry
tempref.setscale 0.3
endif

 

Note that the reference ID of the item created by PlaceAtMe really is temporary, and will be changed every time you load your game, or maybe even every time you enter a new cell.

Link to comment
Share on other sites

  • Recently Browsing   0 members

    • No registered users viewing this page.
×
×
  • Create New...