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Mod author needs help making mod compatible with Automatron bench


CoreyN11388

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Ok, I am helping a mod author out. http://www.nexusmods.com/fallout4/mods/11774/? THis mod is pretty cool. Has 3 robotic dogs you can customize with some very cool looking armor. You can also make Dogmeat into a robot to customize if you choose. He has been trying to find help. He can do all the 3D modeling it seems, but isn't good at the programming part. He basically wants to make these dogs buildable/customizable at the Automatron bench, and I believe a way to make the dogs followers, without using the bat file he includes. As well as making them able to be sent to settlements, dismissed/hired, etc... Currently, the dogs are outside of Vault 111, and you walk up to each one and use the console to run the bat file on each of the 3. They won't stay at settlements when you fast travel, and running around with all 3, unable to dismiss them is kind of cumbersome. Currently the only way is to disable them. He seems to have a ton more awesome ideas, and judging from the current armors available, he does really well at the modeling, it's just the programming he needs assistance with. Any takers who think they can lend him a hand? He said he has plenty other models and type he wants to make, so I think it could be an awesome thing. :)

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