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BA2 Files being ignored?


Korodic

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Hey guys, I just released the following mod:

http://www.nexusmods.com/fallout4/mods/12887/?

I discovered some users including a friend of mine were having issues accessing terminals and onActivate scripted object. I know the mod is loaded because they are able to get to the location without issue.

I was able to reproduce the issue by moving my .pex and .psc files to a different folder. I also moved the original .esp and .BA2 file for good measure & installed/activated the mod to test.

 

Any ideas as to what causes this? Has anyone else experienced this yet? I have been naming the .BA2 file exactly the same as the ESP, despite that not seeming necessary judging from their "Create Archive" option in the File menu, since that is the way it was done previously. Am I archiving it wrong? (X.x)

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Just realized, the names were hardcoded for the " - Main" that needs to be at the end! This really should be something they tell you about on the archive naming screen -.-

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