elite333 Posted July 16, 2011 Share Posted July 16, 2011 (edited) I made a retexture of the samurai armor from zeta. Because im using glow maps i had to make a new .nif file with the textures on it and add that to the game rather than use texture sets. In the Geck it appears as though everything is working. The models for the new items display properly with the new textures. I put them in the game. When i started the game i went and found them and the go models had the right textures but when wearing them it started using the original textures (and the hat was sideways but that is something else). It even does this when im not running zeta even though the textures shouldnt be used at all then. Weird that it works in geck and the world models work but not when they are worn. screenshots:http://imageshack.us/photo/my-images/560/geckarmor.jpg/http://imageshack.us/photo/my-images/51/gamearmor.jpg/ kthxbai Edited July 16, 2011 by elite333 Link to comment Share on other sites More sharing options...
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