djangoku Posted May 4, 2016 Share Posted May 4, 2016 (edited) Hello. Now that the G.E.C.K. is available i thought i make some requests: Settlements:- Sunshine Tidings, make all Houses scrapable- all Settlements, make all beds scrapable and let me send every settler (named or not) to a settlement of my choice- remove all privileges from people like mama murphy, so they can work and do stuff like the generic settlers- fix all tier 4 merchants- better npc navigation / collision detection- squirrel traps Others:- fix reload animation- let me mark things in my inventory that i do not consider junk- add a feature to companions inventory to let me grab all they have, except what they are wearing atm (+ needed ammo) Thanks in advance. Edited May 4, 2016 by djangoku Link to comment Share on other sites More sharing options...
djangoku Posted May 9, 2016 Author Share Posted May 9, 2016 S.T.A.L.K.E.R. Clear Sky, faction based war: - Minutemen, BoS, RR, Institute, Raiders, Gunners, Supermutants should be factions (i dont need an option to join raiders, gunners, mutants, but maybe even this is possible)- Player can work for more than one faction, but too many kills would lead to make factions hostile (or some quests, like in vanilla game)- factions try to take over settlements (timer based scripts or what not, you modders know best)- each faction can respawn fighters for this, based on actions the player does. (supporting one faction weakens another faction, etc.)- player can support factions with food, ammunition, weapons, armor- special weapons only available for player when totally supporting only one faction (MM-> artillery, BoS-> Vertibird airstrike, RR-> deadly sniper-helper?, Institute-> strong courser?, Raider/Gunner-> support team?, Mutants-> suicide bomber, or similar things...) Link to comment Share on other sites More sharing options...
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