wolvonk Posted July 17, 2011 Share Posted July 17, 2011 (edited) Hi y'all First-time poster, long-time fan. If I could just have someone take a look-see at my loading list. Seems Oblivion hangs on startup (i.e. the menu loading screen) when I enable You Are Here.esm. I try to cram as much mods as possible into the bashed patch (I'm kinda new to Wrye Bash, so maybe this is wrong?). When I disable the bashed patch, it works as well. Long story short: In my current loading list, I have to choose between You Are Here.esm (I want ambient dungeons to work!) and my bashed patch and I've tried some variations with the latter. Before I waste many hours trying out different variations of the bashed patch... Active Mod Files: 00 Oblivion.esm01 You Are Here.esm02 EnhancedWeather.esm [Version 1.4.4]03 All Natural Base.esm [Version 1.2.1]04 Francesco's Leveled Creatures-Items Mod.esm [Version 4.5bSI]05 Cobl Main.esm [Version 1.73]06 Oscuro's_Oblivion_Overhaul.esm [Version 1.34]07 Mart's Monster Mod.esm [Version 3.7b3p3]08 FCOM_Convergence.esm [Version 0.9.9a7]09 Progress.esm [Version 2.2]0A HrmnsOblivionScriptOptimizationv1.0.esp0B DLCShiveringIsles.esp0C SM Plugin Refurbish - SI.esp [Version 1.30]0D Francesco's Optional Chance of Stronger Bosses.esp0E Francesco's Optional Chance of Stronger Enemies.esp0F Francesco's Optional Chance of More Enemies.esp10 Francesco's Optional Leveled Guards.esp++ FCOM_Francescos.esp [Version 0.9.9]11 FCOM_FrancescosNamedBosses.esp [Version 0.9.9]12 Natural_Habitat_by_Max_Tael.esp13 EnhancedWeather.esp [Version 1.4.4]14 Enhanced Weather - Across-The-Borders Mods Patch.esp [Version Final]15 All Natural.esp [Version 1.2]16 All Natural - SI.esp [Version 1.2.1]17 Immersive Interiors.esp [Version 0.8.1]18 Enhanced Water v2.0 HD.esp19 All Natural - Real Lights.esp [Version 1.2]1A Cities Alive At Night.esp1B IWR-Lights.esp1C IWR-Windows.esp1D IWR-Shutters.esp1E AmbientDungeons.esp [Version 1.3]1F AliveWaters_nofish.esp20 Book Jackets Oblivion.esp++ Item interchange - Extraction.esp [Version 0.78]21 Enhanced Economy.esp [Version 5.3]22 Get Wet.esp23 Streamline 3.1.esp24 DLCHorseArmor.esp25 DLCHorseArmor - Unofficial Patch.esp [Version 1.0.5]26 SM Plugin Refurbish - HorseArmor.esp [Version 1.11]27 DLCOrrery.esp28 DLCOrrery - Unofficial Patch.esp [Version 1.0.3]29 SM Plugin Refurbish - Orrery.esp [Version 1.11]2A DLCVileLair.esp2B DLCVileLair - Unofficial Patch.esp [Version 1.0.5]++ SM Plugin Refurbish - VileLair.esp [Version 1.21]2C DLCMehrunesRazor.esp2D DLCMehrunesRazor - Unofficial Patch.esp [Version 1.0.4]2E SM Plugin Refurbish - MehrunesRazor.esp [Version 1.30]2F DLCSpellTomes.esp++ DLCSpellTomes - Unofficial Patch.esp [Version 1.0.1]30 DLCThievesDen.esp31 DLCThievesDen - Unofficial Patch.esp [Version 1.0.5]32 DLCThievesDen - Unofficial Patch - SSSB.esp [Version 1.0.4]33 SM Plugin Refurbish - ThievesDen.esp [Version 1.30]34 Cobl Glue.esp [Version 1.73]35 Cobl Si.esp [Version 1.63]36 Oblivion WarCry EV.esp [Version 1.08]37 FCOM_WarCry.esp [Version 0.9.9]38 Oscuro's_Oblivion_Overhaul.esp [Version 1.34]39 OOO 1.32-Cobl.esp [Version 1.72]3A FCOM_Convergence.esp [Version 0.9.9]3B FCOM_DurabilityAndDamage.esp [Version 0.9.9]3C Mart's Monster Mod - More Wilderness Life.esp [Version 3.7b3p3]3D Mart's Monster Mod - Extra Wounding.esp [Version 3.7b3p3]++ Mart's Monster Mod - Looting NPCs & Creatures.esp [Version 3.7b3p3]3E Mart's Monster Mod - Zombies for Body Meshes.esp [Version 3.7b3p3]3F Mart's Monster Mod - Hunting & Crafting.esp [Version 3.7b3p3]40 Mart's Monster Mod - Farm Animals.esp [Version 3.7b3p3]++ MMM-Cobl.esp [Version 1.73]41 DLCFrostcrag.esp42 DLCFrostcrag - Unofficial Patch.esp [Version 1.0.4]43 SM Plugin Refurbish - FrostCrag.esp [Version 1.2]44 Knights.esp45 Knights - Unofficial Patch.esp [Version 1.0.9]++ SM Plugin Refurbish - Knights.esp [Version 1.06]46 Mart's Monster Mod - City Defences.esp [Version 3.7b3p3]++ FCOM_Knights.esp [Version 0.9.9]47 xuldarkforest.esp [Version 1.0.5]48 xulStendarrValley.esp [Version 1.2.2]49 xulTheHeath.esp4A XulEntiusGorge.esp4B xulFallenleafEverglade.esp [Version 1.3.1]4C xulColovianHighlands_EV.esp [Version 1.2.1]4D xulChorrolHinterland.esp [Version 1.2.2]4E xulBeachesOfCyrodiilLostCoast.esp [Version 1.6.4]4F xulBravilBarrowfields.esp [Version 1.3.3]50 xulLushWoodlands.esp [Version 1.3.1]51 xulAncientYews.esp [Version 1.4.3]52 xulAncientRedwoods.esp [Version 1.6]53 xulCloudtopMountains.esp [Version 1.0.3]54 xulArriusCreek.esp [Version 1.1.3]55 xulPatch_AY_AC.esp [Version 1.1]56 xulRollingHills_EV.esp [Version 1.3.3]57 xulPantherRiver.esp58 xulRiverEthe.esp [Version 1.0.2]59 xulBrenaRiverRavine.esp [Version 1.1]5A xulImperialIsle.esp [Version 1.6.7]5B xulBlackwoodForest.esp [Version 1.1.0]5C xulCheydinhalFalls.esp [Version 1.0.1]5D xulAspenWood.esp [Version 1.0.2]5E xulSkingradOutskirts.esp [Version 1.0.1]5F xulSnowdale.esp [Version 1.0.2]60 xulCliffsOfAnvil.esp [Version 1.12]61 xulSilverfishRiverValley.esp [Version 1.0]62 Salmo the Baker, Cobl.esp [Version 3.08]63 Harvest [Flora].esp [Version 3.0.0]++ Harvest [Flora] - Shivering Isles.esp [Version 3.0.0]++ Harvest [Flora] - DLCVileLair.esp [Version 3.0.0]64 Harvest [Flora] - DLCFrostcrag.esp [Version 3.0.0]++ GotNoClass.esp++ Short Grass V3.esp65 Toggleable Quantity Prompt.esp [Version 3.2.0]66 Enhanced Economy - House prices.esp [Version 1.0]67 Alternative Start by Robert Evrae.esp68 OWE&P -NW.esp69 RealisticForceMedium.esp6A RealisticMagicForceHigh.esp6B RefScope.esp [Version 2.1.2]6C Duke Patricks - Combat Archery.esp [Version 5.1.2]6D Deadly Reflex - Breathing Motion & Head Bobbing.esp6E BFG's Enhanced Armory.esp6F nGCD.esp70 ProgressMBSP.esp [Version 2.0]71 ProgressSBSP.esp [Version 1.0]72 ProgressRBSP.esp [Version 1.0]73 ProgressRacial.esp74 ProgressArmorer.esp [Version 1.0]75 Sneaking Detection Recalibrated.esp** Cava Obscura - Cyrodiil.esp** Cava Obscura - SI.esp** Cava Obscura - Filter Patch For Mods.esp++ Item interchange - Placement for FCOM.esp [Version 0.78]++ Item interchange - Placement for Frostcrag.esp [Version 0.78]++ Item interchange - Option, Ingredients in Bulk.esp [Version 0.78]76 _Ren_BeautyPack_onlyhairs.esp77 _Ren_BeautyPack_full.esp78 bgBalancingEVCore.esp [Version 10.0EV-L]++ Mart's Monster Mod - Resized Races.esp [Version 3.7b3p3]79 bgBalancingOptionalLessHealth.esp [Version 9.1UV-U]7A lumi_enchantments_subtle.esp** FCOM_Archery.esp [Version 0.9.9]++ Cobl Filter Late MERGE ONLY.esp [Version 1.53]7B Cobl Silent Equip Misc.esp [Version 01]** All Natural - Indoor Weather Filter For Mods.esp [Version 1.2]7C Bashed Patch, 0.esp If this was the wrong place to post, my apologies. Ditto if I was unclear or you pick up a glaringly obvious mistake. Thanks! Wolvonk Edited July 17, 2011 by wolvonk Link to comment Share on other sites More sharing options...
MShoap13 Posted July 17, 2011 Share Posted July 17, 2011 Hi y'all First-time poster, long-time fan. If I could just have someone take a look-see at my loading list. Seems Oblivion hangs on startup (i.e. the menu loading screen) when I enable You Are Here.esm. I try to cram as much mods as possible into the bashed patch (I'm kinda new to Wrye Bash, so maybe this is wrong?). When I disable the bashed patch, it works as well. Long story short: In my current loading list, I have to choose between You Are Here.esm (I want ambient dungeons to work!) and my bashed patch and I've tried some variations with the latter. Before I waste many hours trying out different variations of the bashed patch... Active Mod Files: 00 Oblivion.esm01 You Are Here.esm02 EnhancedWeather.esm [Version 1.4.4]03 All Natural Base.esm [Version 1.2.1]04 Francesco's Leveled Creatures-Items Mod.esm [Version 4.5bSI]05 Cobl Main.esm [Version 1.73]06 Oscuro's_Oblivion_Overhaul.esm [Version 1.34]07 Mart's Monster Mod.esm [Version 3.7b3p3]08 FCOM_Convergence.esm [Version 0.9.9a7]09 Progress.esm [Version 2.2]0A HrmnsOblivionScriptOptimizationv1.0.esp0B DLCShiveringIsles.esp0C SM Plugin Refurbish - SI.esp [Version 1.30]0D Francesco's Optional Chance of Stronger Bosses.esp0E Francesco's Optional Chance of Stronger Enemies.esp0F Francesco's Optional Chance of More Enemies.esp10 Francesco's Optional Leveled Guards.esp++ FCOM_Francescos.esp [Version 0.9.9]11 FCOM_FrancescosNamedBosses.esp [Version 0.9.9]12 Natural_Habitat_by_Max_Tael.esp13 EnhancedWeather.esp [Version 1.4.4]14 Enhanced Weather - Across-The-Borders Mods Patch.esp [Version Final]15 All Natural.esp [Version 1.2]16 All Natural - SI.esp [Version 1.2.1]17 Immersive Interiors.esp [Version 0.8.1]18 Enhanced Water v2.0 HD.esp19 All Natural - Real Lights.esp [Version 1.2]1A Cities Alive At Night.esp1B IWR-Lights.esp1C IWR-Windows.esp1D IWR-Shutters.esp1E AmbientDungeons.esp [Version 1.3]1F AliveWaters_nofish.esp20 Book Jackets Oblivion.esp++ Item interchange - Extraction.esp [Version 0.78]21 Enhanced Economy.esp [Version 5.3]22 Get Wet.esp23 Streamline 3.1.esp24 DLCHorseArmor.esp25 DLCHorseArmor - Unofficial Patch.esp [Version 1.0.5]26 SM Plugin Refurbish - HorseArmor.esp [Version 1.11]27 DLCOrrery.esp28 DLCOrrery - Unofficial Patch.esp [Version 1.0.3]29 SM Plugin Refurbish - Orrery.esp [Version 1.11]2A DLCVileLair.esp2B DLCVileLair - Unofficial Patch.esp [Version 1.0.5]++ SM Plugin Refurbish - VileLair.esp [Version 1.21]2C DLCMehrunesRazor.esp2D DLCMehrunesRazor - Unofficial Patch.esp [Version 1.0.4]2E SM Plugin Refurbish - MehrunesRazor.esp [Version 1.30]2F DLCSpellTomes.esp++ DLCSpellTomes - Unofficial Patch.esp [Version 1.0.1]30 DLCThievesDen.esp31 DLCThievesDen - Unofficial Patch.esp [Version 1.0.5]32 DLCThievesDen - Unofficial Patch - SSSB.esp [Version 1.0.4]33 SM Plugin Refurbish - ThievesDen.esp [Version 1.30]34 Cobl Glue.esp [Version 1.73]35 Cobl Si.esp [Version 1.63]36 Oblivion WarCry EV.esp [Version 1.08]37 FCOM_WarCry.esp [Version 0.9.9]38 Oscuro's_Oblivion_Overhaul.esp [Version 1.34]39 OOO 1.32-Cobl.esp [Version 1.72]3A FCOM_Convergence.esp [Version 0.9.9]3B FCOM_DurabilityAndDamage.esp [Version 0.9.9]3C Mart's Monster Mod - More Wilderness Life.esp [Version 3.7b3p3]3D Mart's Monster Mod - Extra Wounding.esp [Version 3.7b3p3]++ Mart's Monster Mod - Looting NPCs & Creatures.esp [Version 3.7b3p3]3E Mart's Monster Mod - Zombies for Body Meshes.esp [Version 3.7b3p3]3F Mart's Monster Mod - Hunting & Crafting.esp [Version 3.7b3p3]40 Mart's Monster Mod - Farm Animals.esp [Version 3.7b3p3]++ MMM-Cobl.esp [Version 1.73]41 DLCFrostcrag.esp42 DLCFrostcrag - Unofficial Patch.esp [Version 1.0.4]43 SM Plugin Refurbish - FrostCrag.esp [Version 1.2]44 Knights.esp45 Knights - Unofficial Patch.esp [Version 1.0.9]++ SM Plugin Refurbish - Knights.esp [Version 1.06]46 Mart's Monster Mod - City Defences.esp [Version 3.7b3p3]++ FCOM_Knights.esp [Version 0.9.9]47 xuldarkforest.esp [Version 1.0.5]48 xulStendarrValley.esp [Version 1.2.2]49 xulTheHeath.esp4A XulEntiusGorge.esp4B xulFallenleafEverglade.esp [Version 1.3.1]4C xulColovianHighlands_EV.esp [Version 1.2.1]4D xulChorrolHinterland.esp [Version 1.2.2]4E xulBeachesOfCyrodiilLostCoast.esp [Version 1.6.4]4F xulBravilBarrowfields.esp [Version 1.3.3]50 xulLushWoodlands.esp [Version 1.3.1]51 xulAncientYews.esp [Version 1.4.3]52 xulAncientRedwoods.esp [Version 1.6]53 xulCloudtopMountains.esp [Version 1.0.3]54 xulArriusCreek.esp [Version 1.1.3]55 xulPatch_AY_AC.esp [Version 1.1]56 xulRollingHills_EV.esp [Version 1.3.3]57 xulPantherRiver.esp58 xulRiverEthe.esp [Version 1.0.2]59 xulBrenaRiverRavine.esp [Version 1.1]5A xulImperialIsle.esp [Version 1.6.7]5B xulBlackwoodForest.esp [Version 1.1.0]5C xulCheydinhalFalls.esp [Version 1.0.1]5D xulAspenWood.esp [Version 1.0.2]5E xulSkingradOutskirts.esp [Version 1.0.1]5F xulSnowdale.esp [Version 1.0.2]60 xulCliffsOfAnvil.esp [Version 1.12]61 xulSilverfishRiverValley.esp [Version 1.0]62 Salmo the Baker, Cobl.esp [Version 3.08]63 Harvest [Flora].esp [Version 3.0.0]++ Harvest [Flora] - Shivering Isles.esp [Version 3.0.0]++ Harvest [Flora] - DLCVileLair.esp [Version 3.0.0]64 Harvest [Flora] - DLCFrostcrag.esp [Version 3.0.0]++ GotNoClass.esp++ Short Grass V3.esp65 Toggleable Quantity Prompt.esp [Version 3.2.0]66 Enhanced Economy - House prices.esp [Version 1.0]67 Alternative Start by Robert Evrae.esp68 OWE&P -NW.esp69 RealisticForceMedium.esp6A RealisticMagicForceHigh.esp6B RefScope.esp [Version 2.1.2]6C Duke Patricks - Combat Archery.esp [Version 5.1.2]6D Deadly Reflex - Breathing Motion & Head Bobbing.esp6E BFG's Enhanced Armory.esp6F nGCD.esp70 ProgressMBSP.esp [Version 2.0]71 ProgressSBSP.esp [Version 1.0]72 ProgressRBSP.esp [Version 1.0]73 ProgressRacial.esp74 ProgressArmorer.esp [Version 1.0]75 Sneaking Detection Recalibrated.esp** Cava Obscura - Cyrodiil.esp** Cava Obscura - SI.esp** Cava Obscura - Filter Patch For Mods.esp++ Item interchange - Placement for FCOM.esp [Version 0.78]++ Item interchange - Placement for Frostcrag.esp [Version 0.78]++ Item interchange - Option, Ingredients in Bulk.esp [Version 0.78]76 _Ren_BeautyPack_onlyhairs.esp77 _Ren_BeautyPack_full.esp78 bgBalancingEVCore.esp [Version 10.0EV-L]++ Mart's Monster Mod - Resized Races.esp [Version 3.7b3p3]79 bgBalancingOptionalLessHealth.esp [Version 9.1UV-U]7A lumi_enchantments_subtle.esp** FCOM_Archery.esp [Version 0.9.9]++ Cobl Filter Late MERGE ONLY.esp [Version 1.53]7B Cobl Silent Equip Misc.esp [Version 01]** All Natural - Indoor Weather Filter For Mods.esp [Version 1.2]7C Bashed Patch, 0.esp If this was the wrong place to post, my apologies. Ditto if I was unclear or you pick up a glaringly obvious mistake. Thanks! Wolvonk First, you missed the closing tag for "spoiler" at the end of your load order. Second, "You Are Here.esm" claims it requires OBSE v0015+. So, do you have OBSE installed properly and what version are you using? Third, even if you have OBSE v0020 (the newest one) "You Are Here" may or may not be backwards compatible with it as sometimes, when OBSE is updated it no longer supports things older versions did. Assuming that you're using the plugin to learn from it, you can still check it out in TES4Edit and/or the TES4:CS. Alternately, this .esm may be a required dependency of some other mod you are trying to run and then, short of you or the author updating it, or you going back to a later version of OBSE (which may or may not support other mods you already have installed), you're out of luck. Link to comment Share on other sites More sharing options...
wolvonk Posted July 17, 2011 Author Share Posted July 17, 2011 (edited) First, you missed the closing tag for "spoiler" at the end of your load order. Second, "You Are Here.esm" claims it requires OBSE v0015+. So, do you have OBSE installed properly and what version are you using? Third, even if you have OBSE v0020 (the newest one) "You Are Here" may or may not be backwards compatible with it as sometimes, when OBSE is updated it no longer supports things older versions did. Assuming that you're using the plugin to learn from it, you can still check it out in TES4Edit and/or the TES4:CS. Alternately, this .esm may be a required dependency of some other mod you are trying to run and then, short of you or the author updating it, or you going back to a later version of OBSE (which may or may not support other mods you already have installed), you're out of luck. Thanks for the reply. I have only had OBSE v0020 installed since I started modding Oblivion. I recently did a clean install because I felt I should try to install FCOM again for practice. Funny thing is that You Are Here.esm worked the last time and I had pretty much the same mods installed. The biggest difference is that I didn't use the bashed patch to its full potential (didn't import everything etc.). Anyhoo, I also know by now that sacrifices have to be made to enjoy the game. I wanted to use You Are Here because it is required for Ambient Dungeons. Cava Obscura will have to do :) It's a pity that we cannot see why it freezes while it loads. In OBMM You Are Here doesn't have any conflicts, so my guess is it's just bad luck as you said. Thanks anyway! Edited July 17, 2011 by wolvonk Link to comment Share on other sites More sharing options...
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