skywarder Posted July 17, 2011 Share Posted July 17, 2011 Hello! I have a quick request that I guess might no be TOO complicated (thought I might be wrong?). I'm looking for a mod that simply alters the "speed" rate of crossbows, making them just as fast as normal bows, either by removing the reload animation or just by speeding it up. I just CAN'T play with bows, there's something about them that bothers me. Yet I can't take the crossbows slow firing rate. I know I might sound a little whiny, but I'd really appreciate if someone could look into this! :P Thanks in advance! :) Link to comment Share on other sites More sharing options...
amycus Posted July 18, 2011 Share Posted July 18, 2011 Already exists: http://dragonagenexus.com/downloads/file.php?id=2577Though it affects all weapon types... Link to comment Share on other sites More sharing options...
skywarder Posted July 20, 2011 Author Share Posted July 20, 2011 Yeah that's why I kinda didn't want to use that mod since I only want the crossbows to move faster. I actually enjoy the combat speed in origins more than in DA2, so I don't think I'd want to use this mod. But thanks for your reply! :D Link to comment Share on other sites More sharing options...
amycus Posted July 20, 2011 Share Posted July 20, 2011 You can always ask the author for that mod for the files of crossbows only. I havn't looked too much on animations yet, but as far as I see he has imported the vanilla ones, and then just "shrunked" the timeframe before exporting them. The animation for crossbows should be in a single of these exported files. If you can't find the mod author, you can just download his mod and try to use the toolset to export all the compressed content from it. Then just put the single animation file you want in your override folder. The real problem would be to find the specific one for crossbows... Note that I havn't tried the above myself yet, but thats pretty much the procedure when you want to "break up" another persons mod and use it in your own mod when it comes to items at least. Link to comment Share on other sites More sharing options...
jmalkavian Posted July 20, 2011 Share Posted July 20, 2011 I maybe mistaken but seem to recall reading somewhere that the attack rate speed of chars weapons can't be altered without also affecting enemies attack rate speed. When i first read this question me first thought was to change the model appearance of a bow into a crossbow...but that would mean that the animation would probably look like a crossbow being held sideways...gangsta style :laugh: ...although idk how to do that....just my 2cents anyway....GL.TC. Link to comment Share on other sites More sharing options...
amycus Posted July 20, 2011 Share Posted July 20, 2011 (edited) I maybe mistaken but seem to recall reading somewhere that the attack rate speed of chars weapons can't be altered without also affecting enemies attack rate speed. When i first read this question me first thought was to change the model appearance of a bow into a crossbow...but that would mean that the animation would probably look like a crossbow being held sideways...gangsta style :laugh: ...although idk how to do that....just my 2cents anyway....GL.TC. yes, I forgot that. If you make the crossbow animation faster it will apply for ALL crossbows in the game. I did however remember a way that should actually make it easy to make ONE single crossbow faster than everything else. It just requires using the toolset with some enchantments (I could do this myself, but unfortunately I'm on vacation and don't have access to neither toolset or games at the moment). I will just copy paste an earlier answer of mine in another thread with some modifications to fit your needs (note that it's a lot easier than it looks from here, I'm just trying to be as descriptive as I can): 1) start the toolset2) Go to File --> manage modules. A new, small window should pop up3) press the button "new" on the right. Another small window will pop up.4) The only rows you need to fill in here is "name" and "UID". Then hit OK. (In your case I would put in "cheat_mod" in both of those rows, since that appears to be the kind of items you wish to do?)5) Make sure that the above frame says something like Dragon age toolset vX.XXXXX - cheat_mod - if not, go back to FIle -->Manage modules, select your module "cheat_mod" and push the button "open" on the right.6)Now go to File-->New-->Item. A small window pops up. Put in something in "resource name" like in this case "cheat_crossbow". Put in "cheat_mod" as the folder and then hit OK.7) A new window pops up. The deafult item is a longsword. Go to "Base Item Type" And change to crossbow. Don't change the resource name, but otherwise you can give it whatever "name" wish.8 ) In the properties tab, add the property "Rapid fire". Not sure if it's possible, but you can try adding several and see if that raises the speed even further.9 ) When you are satisfied and want the new item in-game, press the save button and close this small widow with the item preview.10) Go to File -->New--> Script. Give it the same resource name and folder name as the item you just created had.11) Copy paste this in the big, white, empty window that pops up: void main(){object oPC = GetHero();CreateItemOnObject (R"cheat_crossbow.uti",oPC);} 11) Remember to change "cheat_crossbow" to whatever resource name your new item has (in case you called it something different). Do NOT Remove the quotation marks in the script though.12) Save the script and close that small window.13)Now it's time to export this to the game itself. In the palette window to the far right, select the "ALL" icon, and then select your newly created folder, "Cheat" or whatever you called it. You should have 2 things in here, the newly created item and its corresponding script.14) On the item file, right-click and choose "check-in". A windows pops up, select "I do not wish to enter a comment" and hit OK. Right click the same file again and choose "properties". A new window pops up. Change the row "module" to be "Core Game Resources". Hit OK. Right-click again and go to Export-->Export without dependant resources.15)Repeat the above process for the script file in the same folder.16)Close the toolset and run the game (with the console enabled of course)17) While in-game, open up the console and type in "runscript *newitemsresourcename*". If you used the resource name in the example above you would thus write in the console "runscript cheat_crossbow" and hit enter. That will spawn the item in your inventory. The property "rapid fire" should make that crossbow alone faster than the other vanilla crossbows in the game. Edited July 20, 2011 by amycus Link to comment Share on other sites More sharing options...
GoddessAthena Posted July 21, 2011 Share Posted July 21, 2011 Hi skywarder, i just uploaded a mod that increases speed for all bow type weapons (shortbow, longbow and crossbow) but this applies to ALL weapons. So the main hero, all companions and ALL enemies wielding any ranged weapons will get the improvement. I made 3 versions, one with only a speed increase, one with speed increase and a boost to the base weapon stats and the last one a cumulative mod that changes the crossbow to increase their damage with 0.5 DEX. I wasn't aware of how much people actually wanted better bows in general but it seems i wasn't the only one looking for a better ranged weapons. you can take a look at my mod here:http://www.dragonagenexus.com/downloads/file.php?id=2998 i hope this was what you where looking for, i know i did wanted something like this, but all i could find was a LOT of mods that altered ALL weapons and no version just for ranged weapons. Hope you like it ;)GoddessAthena. Link to comment Share on other sites More sharing options...
amycus Posted July 21, 2011 Share Posted July 21, 2011 (edited) Hi skywarder, i just uploaded a mod that increases speed for all bow type weapons (shortbow, longbow and crossbow) but this applies to ALL weapons. So the main hero, all companions and ALL enemies wielding any ranged weapons will get the improvement. I made 3 versions, one with only a speed increase, one with speed increase and a boost to the base weapon stats and the last one a cumulative mod that changes the crossbow to increase their damage with 0.5 DEX. I wasn't aware of how much people actually wanted better bows in general but it seems i wasn't the only one looking for a better ranged weapons. you can take a look at my mod here:http://www.dragonagenexus.com/downloads/file.php?id=2998 i hope this was what you where looking for, i know i did wanted something like this, but all i could find was a LOT of mods that altered ALL weapons and no version just for ranged weapons. Hope you like it ;)GoddessAthena. Awesome :thumbsup: Not sure if it's what the op was looking for, but still a much needed mod in my opinion (archery is a bit underpowered in the vanilla game). Will make sure to download it once I get home to my gaming computer :wub: (my fingers are itching to both play and mod games gain...) after my vactaion. Here, have some kudos in the meantime :tongue: Edited July 21, 2011 by amycus Link to comment Share on other sites More sharing options...
GoddessAthena Posted July 22, 2011 Share Posted July 22, 2011 thanks amycus :) i really hope you like and enjoy using my mod, hope to hear about how it goes... GoddessAthena. Link to comment Share on other sites More sharing options...
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