Twizter Posted July 18, 2011 Share Posted July 18, 2011 Just a quick question to all the experienced construction set users. I have figured out a LOT of things, save for one... could someone PLEASE tell me how you move the starting location for a brand new character? Much appreciated, Twiz Link to comment Share on other sites More sharing options...
SomeWelshGuy Posted July 19, 2011 Share Posted July 19, 2011 You can move the marker to somewhere different within the interior cell. But you can't change the starting cell. That has to be the Imperial Dungeon, it's hard coded in. Link to comment Share on other sites More sharing options...
David Brasher Posted July 21, 2011 Share Posted July 21, 2011 I think what some alt start mods do is use Player.MoveTo AAMyCustomStartXMarkerHeading in a quest script that runs once right at the beginning of the game. You could put this new X Marker heading anywhere you please. Link to comment Share on other sites More sharing options...
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