Flemming Posted July 19, 2011 Share Posted July 19, 2011 So, in my game currently, chest armors are not showing at all on me or NPCs ... not all chest armors though, and some of these armors are basic armors (dwemer and steel armor at the moment). Current modlist is as follows: Oblivion.esmCobl Main.esmOscuro's_Oblivion_Overhaul.esmArmamentarium.esmUnofficial Oblivion Patch.espDLCShiveringIsles.espUnofficial Shivering Isles Patch.espBlue_Lagoon_Water-2032.espAliveWaters.espAliveWaters - Koi Addon.espAliveWaters - Slaughterfish Addon.espItem interchange - Extraction.espDLCOrrery.espDLCOrrery - Unofficial Patch.espDLCMehrunesRazor.espDLCMehrunesRazor - Unofficial Patch.espDLCSpellTomes.espDLCSpellTomes - Unofficial Patch.esppale_rider's Armory of the Berserker.esppale_rider's Nordic Warrior Armor.espCobl Glue.espCobl Si.espCobl Tweaks.espLoth's Blunt Weapons.espLoth's Blunt Weapons- Mobs.espLoth's Blunt Weapons for Npcs.espOscuro's_Oblivion_Overhaul.espArmamentariumArtifacts.espMart's Monster Mod - Shivering Isles.espMart's Monster Mod - Zombies for Body Meshes.espMart's Monster Mod - Less Bone Loot.espMart's Monster Mod - Safer Quest Locations.espMart's Monster Mod - Dungeons of MMM.espMart's Monster Mod - More Passive Wildlife.espMart's Monster Mod - Friendlier Factions OOO.espMart's Monster Mod - Farm Animals.espMart's Monster Mod - Diverse WaterLife.espMart's Monster Mod - Diverse Runeskulls Loot.espMart's Monster Mod - Diverse Runeskulls Loot OOO.espArmamentariumLL4OOO.espArmamentariumLLMagicOOO.espOOO-WaterFish.espArtifacts - ArmaCompleteAddon.espDLCBattlehornCastle.espDLCBattlehornCastle - Unofficial Patch.espKnights.espKnights - Unofficial Patch.espMart's Monster Mod - Knights.espMart's Monster Mod for OOO - Knights .espSalmo the Baker, Cobl.espLRM_Generic.espItem interchange - Placement.espItem interchange - Option, Ingredients in Bulk.espBeautiful People.espCobl Races.espOOO-Respawn_Week.espCobl Filter Late MERGE ONLY.espSuper Encumbrance.espMore Magicka x25.espWooden Clubs.espWooden Clubs SI.espWooden Clubs MMM.espBashed Patch, 0.esp Most recently I did upgrades on MMM and OOO, quite sure both were upgraded correctly ... anyone have any idea what I've done to mess up the armors here? Link to comment Share on other sites More sharing options...
Flemming Posted July 19, 2011 Author Share Posted July 19, 2011 Ok, strange observation ... chest armor only seems to be showing up improperly on female characters ... this didn't start happening till today, so ... yea, odd. Link to comment Share on other sites More sharing options...
razorpony Posted July 19, 2011 Share Posted July 19, 2011 Steel and Dwemer typically use the male mesh for both male and female characters. Do any of your mods add female cuirasses for these armors? It's the only common link I can come up with at the moment. Double check your wrye bash settings when you go to build the patch. Select Import Graphics and see if any mods on the list are unchecked. If so, check them and rebuild your patch. RP Link to comment Share on other sites More sharing options...
Flemming Posted July 19, 2011 Author Share Posted July 19, 2011 Did what you said, and had a female companion equip all sorts of chest armors ... everything seems to be working again. Thank you!!! Link to comment Share on other sites More sharing options...
razorpony Posted July 20, 2011 Share Posted July 20, 2011 Awesome. If you didn't already, go through the list and make sure everything else is activated properly. You'll need to check them each time you add a mod that has Bash tags. RP Link to comment Share on other sites More sharing options...
Flemming Posted July 20, 2011 Author Share Posted July 20, 2011 I'm still not fully used to using Bash ... some of it just flies over my head in terms of understanding. Nothing like being made to feel stupid by data on comp screen. Link to comment Share on other sites More sharing options...
razorpony Posted July 20, 2011 Share Posted July 20, 2011 Don't feel bad, I've been using Bash for awhile and I still occasionally find something I either haven't been doing right, or haven't been doing at all. I think it reflects the power and functions of the program that it just does so *much*. RP Link to comment Share on other sites More sharing options...
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