Guy97 Posted July 19, 2011 Share Posted July 19, 2011 Hello, I recently picked up the GECK. I am a complete noob with it, I was porting over a F3 mod for my own use. I got to the part where I have to choose a place in the Cell View for it. However; there is nothing I can choose from. I can't change it from Interior to Exterior. Interior is the only option. Someone please help. Link to comment Share on other sites More sharing options...
davidlallen Posted July 19, 2011 Share Posted July 19, 2011 There is no way to change a cell from an interior cell (inside a building) to an exterior cell (in the landscape) or vice-versa. What effect are you trying to achieve? Perhaps we can suggest another way, if you describe more about your goal. Link to comment Share on other sites More sharing options...
Guy97 Posted July 19, 2011 Author Share Posted July 19, 2011 (edited) There is no way to change a cell from an interior cell (inside a building) to an exterior cell (in the landscape) or vice-versa. What effect are you trying to achieve? Perhaps we can suggest another way, if you describe more about your goal.What is happening, is that I start up the geck, select the FNV ESM and the esm I made for the mod, and then I go to the cell view and it's blank. There is nothing to select. It is on interior. Selecting exterior is not an option. There are no cells to choose from. Edit: When I also go into certain sections in the object window, there is nothing there. In the armor specifically, there is nothing in there. I have loaded the FNV esm up. Edited July 19, 2011 by Guy97 Link to comment Share on other sites More sharing options...
NorthWolf Posted July 19, 2011 Share Posted July 19, 2011 Do you have multiple master loads enabled...? Link to comment Share on other sites More sharing options...
Guy97 Posted July 19, 2011 Author Share Posted July 19, 2011 (edited) No, I don't think so. I have been really following this video though. http://www.youtube.com/watch?v=lDMpXrNm71o&feature=player_embedded What happens is right when I get to the area around the 5:21 mark, just imagine it's all empty. I don't have choices to choose from for what cell to put it in. It's like he's still at 4:53. My best guess is that for some reason it is not loading the Fallout NV Esm. Edit: So after looking around the Bethesda site, I found out that the GECK that was linked/that I downloaded wasn't the newest GECK. Edited July 19, 2011 by Guy97 Link to comment Share on other sites More sharing options...
NorthWolf Posted July 19, 2011 Share Posted July 19, 2011 The GECK can't load multiple .esm files by default, which according to your above post is what you're doing. This guy is just loading a .esp. You'll have to change bAllowMultipleMasterLoads in your GECKCustom.ini file to 1. So it should look like this: bAllowMultipleMasterLoads=1 Hopefully that works. Link to comment Share on other sites More sharing options...
Guy97 Posted July 19, 2011 Author Share Posted July 19, 2011 Ok, what happened was I had dl'd the wrong GECK. However; I have another noob question. I can't seem to get the container I placed in the Prospector's Saloon to appear in game. I have it there in the GECK, but it is not appearing ingame. Link to comment Share on other sites More sharing options...
NorthWolf Posted July 19, 2011 Share Posted July 19, 2011 Bethesda's website maintenance strikes again! I don't work with worldspaces, so hopefully someone can help you. Link to comment Share on other sites More sharing options...
Guy97 Posted July 19, 2011 Author Share Posted July 19, 2011 Yeah, I have even tried to switch to just a Sarsaparilla Crate in there, I have it unique so that not every crate in the game will get the inventory, however; the items are still not showing up in my game. Link to comment Share on other sites More sharing options...
NorthWolf Posted July 19, 2011 Share Posted July 19, 2011 Oh. Check it's enabled in FOMM, and make sure no other mods are enabled except it and FalloutNV.esm. That's a general test to see if it's a mod conflict or your mod messing up in any/all cases. Link to comment Share on other sites More sharing options...
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