nuclearsnow Posted July 19, 2011 Share Posted July 19, 2011 I'm having some rather maddening trouble with my game where the game will crash and say "oblivion has stopped working" after a certain amount of in-game time. I would say that it's quest related, but it's happened before after the dark brotherhood initiation quest. I had the misfortune of saving a few moments before one of these crashes an a completely different save file. I'd load my game and after a few moments, nearly on the dot, the game would crash. This is the same with my current game; After completing "more unfinished business" my game will crash at dusk/ night if I fast travel to Leyawin ato start "Azani Blackheart". I've searched the internet countless hours to see if anyone else has had this problem to try and remedy this situation. I'm running the Steam version of Oblivion GOTY Deluxe.I have the most recent Unofficial patches as well as the most recent Unofficial Official Mods patch and Unofficial Patch SupplementalMy OS is Windows 7 Home Premium My Active mods/ BOSS suggested load order is as follows Some aren't active, but are merged into my Bashed patch:Oblivion.esmAll Natural Base.esmFrans Leveled creatures-items.esmFrans optional new items.esmFrans optional new creatures.esmUnofficial Oblivion Patch.espDLC Shivering Isles.espUnofficial Shivering Isles.espNatural Habitat by Max Tael.espAll Natural.espAll Natural SI.espImmersive Interiors.espEnhanced WaterV2.0 HD.espNatural Water by Max Tael.espEnhanced waterV2.0 SI.espAll Natural- Real Lights.espWindows Lighting System.espAlive Waters.espAlive Waters Koi addon.espBook Jackets Oblivion.espPersonality Idles3b.espRAEVWD Cities.espRAEVWD New Sheoth.espOblivion Graphics Extender Support.espStreamline 3.1.espDynamic Map.espDLC Horse Armor.espDLC Horse Armor unofficial patch.espDLC Orrery.espDLC Orrery Unoficial PatchDLC Vilelair. espDLC Vilelair unofficial patch.espDLC Mehrunes Razor.espDLC Mehrunes Razor unofficial patch.espDLC Spell Tomes.espDLC Spelltomes Unoficial patch.espBook Jackets DLC.espEVE Stock Equipment Replacer.espMale Body ReplacerV4.espCM Better Wine.espCM Better Wine SI.expRusty Items.espDLC Thieves Den.espDLC Thieves Den Unoficial Patch.espDLC Thieves Den Unofficial patch SSSB.espFrans Optional files.espAlluring Potion Bottles.espFransfemale.espBetter Bernius Manor- Helping Hands.espBetter Bernius Manor.espBetter Bernius Manor AN Paych Natural.espDLC BattlehornCastle.espDLC Battlehorncastle Unofficial Patch.espDLC Frostcrag.espDLC Frostcrag Unofficial Patch.espKnights.espKnights Book jackets.espKnights unofficial patch.espEVE Knights of the Nine.espALL of the Unique landscape Esp'sNatural Vegitation by Max Tael.espHarvest flora.espHarvest Flora SI.espHarvest Flora DLC Vile Lair.espHarvest Flora DLC Frostcrag.espEVE Shivering Isles Eastereggs.espRing of Console.espBabehair EV.espAhtata Dremora.espBeautiful PeopleV22 Male ReplacerV4.espEVE KhajitfixSlofs Oblivion Better Beasts.espBetter looking Redguards V2.espBetter looking Woodelves Vanilla Black eyes.espFrans 7day respawn time- 1-16 dar length rescale.espGW71 Life Detect.espLight Spell Light Blue.espShining Creatures.espBashed patch 0 .esplustrargonianrequest.esp Any/ all help would greatly be appreciated. I'll gladly give more information/ elaborate if it means oblivion will be playable again. Link to comment Share on other sites More sharing options...
MShoap13 Posted July 19, 2011 Share Posted July 19, 2011 Are you speaking of amount of time in-game continuously or your total play time on a file? If it's the latter, Oblivion has had issues with large save files since release. The more time you spend on a single character, the larger your save file becomes. I'm not sure if there's a fix for this. In theory, this should become an issue until well after 100 hours of play time. If it's the former, Oblivion is buggy in general. Though, if your hardware is running hot it could have an effect. RivaTuner's fan profile capabilities can work wonders on graphics card heat. As far as your load order goes, nothing particularly strikes me as a possible culprit but I'm pretty new to Oblivion modding myself. Link to comment Share on other sites More sharing options...
nuclearsnow Posted July 19, 2011 Author Share Posted July 19, 2011 Are you speaking of amount of time in-game continuously or your total play time on a file? If it's the latter, Oblivion has had issues with large save files since release. The more time you spend on a single character, the larger your save file becomes. I'm not sure if there's a fix for this. In theory, this should become an issue until well after 100 hours of play time. If it's the former, Oblivion is buggy in general. Though, if your hardware is running hot it could have an effect. RivaTuner's fan profile capabilities can work wonders on graphics card heat. As far as your load order goes, nothing particularly strikes me as a possible culprit but I'm pretty new to Oblivion modding myself.I doubt it's total play time. I know I've put a lot of time into this game but this is on a new save file, hardly three days old with maybe 24 hours or less put in so far. My machine is ice cold right now, I just tried rearranging my load order slightly and disabling a few mods and it still crashes at the same time on the dot. I have enough time to fasttravel from Chorrol to Leyawin West gate and run straight to the edge of the chapel and it stops working. If I do the same except stand completely still upon arriving at Leyawin it will crash after the same ammount of time it would take to run to the edge of the chapel. If I rest in Chorrol the same time it takes to arrive in Leyawin, the game will crash after a few moments. It's absolutely maddening. Thanks for the tip though , I'' check out this RivaTuner. If I manage to work this out I'll post what I did to fix it so nobody EVER has to deal with this problem. Link to comment Share on other sites More sharing options...
MShoap13 Posted July 19, 2011 Share Posted July 19, 2011 Are you speaking of amount of time in-game continuously or your total play time on a file? If it's the latter, Oblivion has had issues with large save files since release. The more time you spend on a single character, the larger your save file becomes. I'm not sure if there's a fix for this. In theory, this shouldn't become an issue until well after 100 hours of play time. If it's the former, Oblivion is buggy in general. Though, if your hardware is running hot it could have an effect. RivaTuner's fan profile capabilities can work wonders on graphics card heat. As far as your load order goes, nothing particularly strikes me as a possible culprit but I'm pretty new to Oblivion modding myself.I doubt it's total play time. I know I've put a lot of time into this game but this is on a new save file, hardly three days old with maybe 24 hours or less put in so far. My machine is ice cold right now, I just tried rearranging my load order slightly and disabling a few mods and it still crashes at the same time on the dot. I have enough time to fasttravel from Chorrol to Leyawin West gate and run straight to the edge of the chapel and it stops working. If I do the same except stand completely still upon arriving at Leyawin it will crash after the same ammount of time it would take to run to the edge of the chapel. If I rest in Chorrol the same time it takes to arrive in Leyawin, the game will crash after a few moments. It's absolutely maddening. Thanks for the tip though , I'' check out this RivaTuner. If I manage to work this out I'll post what I did to fix it so nobody EVER has to deal with this problem. Try turning off everything and resting. That should rule out any scripts running from your plugins. If it crashes, it's a change that either got C&P into your data files, a global setting you've changed or, a rare issue with Windows. Though, a Windows issue seems rather far-fetched. If it doesn't crash, add your mods back in slowly. Start with the DLC, then the Unofficial Patches, then the most game altering mods, then everything else. It's best to do this one mod at a time, but doing it in groups of 2 or 3 plugins at a time then scaling back one at a time once you've recreated the crash probably won't hurt. Link to comment Share on other sites More sharing options...
nuclearsnow Posted July 19, 2011 Author Share Posted July 19, 2011 I doubt it's total play time. I know I've put a lot of time into this game but this is on a new save file, hardly three days old with maybe 24 hours or less put in so far. My machine is ice cold right now, I just tried rearranging my load order slightly and disabling a few mods and it still crashes at the same time on the dot. I have enough time to fasttravel from Chorrol to Leyawin West gate and run straight to the edge of the chapel and it stops working. If I do the same except stand completely still upon arriving at Leyawin it will crash after the same ammount of time it would take to run to the edge of the chapel. If I rest in Chorrol the same time it takes to arrive in Leyawin, the game will crash after a few moments. It's absolutely maddening. Thanks for the tip though , I'' check out this RivaTuner. If I manage to work this out I'll post what I did to fix it so nobody EVER has to deal with this problem. Try turning off everything and resting. That should rule out any scripts running from your plugins. If it crashes, it's a change that either got C&P into your data files, a global setting you've changed or, a rare issue with Windows. Though, a Windows issue seems rather far-fetched. If it doesn't crash, add your mods back in slowly. Start with the DLC, then the Unofficial Patches, then the most game altering mods, then everything else. It's best to do this one mod at a time, but doing it in groups of 2 or 3 plugins at a time then scaling back one at a time once you've recreated the crash probably won't hurt. Well I got to the point where all I have to check is my Bashed Patch and the rest of the Francesco options. So I check all of Francesco's esp's (figuring they're all related and will cause problems if ones not checked) and by game crashes on the load screen after the Bethsoft logo intro. So I check my bashed patch esp, thinking that might have something to do with it and it crashes after the bethsoft logo. After Unchecking all of Frans esp's, but keeping my bashed patch checked, my game crashes after the bethsoft logo. This is really puzzling me beyond belief. Should I try building my bashed patch and exclude Frans, because it seems to be the culprit? Link to comment Share on other sites More sharing options...
MShoap13 Posted July 19, 2011 Share Posted July 19, 2011 I'd say give it a go, some of his mods are to alter time in-game, and the revive after 7 days mod seems particularly suspect. Also, I've had a CTD after bethsoft logo problem after a reinstall due to using the oblivion.ini from my previous install. I never noticed any problems in the first install with the modified Oblivion.ini. Link to comment Share on other sites More sharing options...
nuclearsnow Posted July 19, 2011 Author Share Posted July 19, 2011 Alright, Built my Bashed patch without any of Frans options and it no longer crashes after the Bethsoft Logo. I think it may be the seven day reset like you said. I'm going to load my save from before I started testing to confirm whether or not Getting rid of Frans really works. It's kind of saddening because I really loved all the new creatures and Items that Frans mod gave me. Link to comment Share on other sites More sharing options...
MShoap13 Posted July 19, 2011 Share Posted July 19, 2011 (edited) Alright, Built my Bashed patch without any of Frans options and it no longer crashes after the Bethsoft Logo. I think it may be the seven day reset like you said. I'm going to load my save from before I started testing to confirm whether or not Getting rid of Frans really works. It's kind of saddening because I really loved all the new creatures and Items that Frans mod gave me. You could try adding some of them back in. Chances are, it's only one plugin, and beyond that, it's probably only one script in that plugin causing the issue. Granted, testing this could be time consuming, but you most likely wouldn't lose the creatures and items you like. :biggrin: Edit: If you do manage to narrow it down to a specific plugin and can find any scripts in said plugin that affect game time, you should try to C&P them on here (preferably behind a spoiler and code tag) and see if someone can spot the issue. :psyduck: Edited July 19, 2011 by MShoap13 Link to comment Share on other sites More sharing options...
nuclearsnow Posted July 19, 2011 Author Share Posted July 19, 2011 I'm at my wits end. I completed "More unfinished business", Started up "Azani Blackheart" and traveled to Leyawin; No crash. In order to make sure everything is good, I fast travel from Leyawin to Bruma and it crashes after a few moments. Thinking "Well it could have been one of Oblivions random crashes, I'll give it another shot." I load up the autosave, fast travel from Leyawin to the imperial city and it crashes after a few moments. Hoping to god it seriously isn't trying to pull this again, I load the autosave and wait nine hours and it crashes a few moments after. The downside is my problems not fixed but in light of the situation, I know it has nothing to do with Frans. Link to comment Share on other sites More sharing options...
nuclearsnow Posted July 19, 2011 Author Share Posted July 19, 2011 Really obscure, and honestly I don't think I understand, but I think I found the problem. After unchecking the Shiny creatures.esp and loading up my autosave, I waited nine hours and nothing. Feeling a huge sigh of relief, I fast travel to Bruma and nothing still. Kind of strange how a mod that causes Flame Atronachs, Frost Atronachs, and Will-o-whisps to glow can cause your game to crash at odd hours of the night. Anyway, just to play it safe, I'm going to reinstall Frans, complete the quest, and see how things go from there. Link to comment Share on other sites More sharing options...
Recommended Posts