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Load Order, Supreme Magicka, Animations


GixTheMage

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Greetings inhabitants of the site.

 

I have several issues with Oblivion and I thought to myself "Why don't I use the immense skills and knowledge of the users of the nexus forums to my advantage?"

 

So here's my issues, I submit them to your greatness, may you be able to aid me.

 

1-

Supreme Magicka-

Crashes when I summon something.

The crash occurs when the semi-transparent shade of the creature appears.

 

2-

Animations

Many NPCs flicker and are sometimes unable to move.

 

Flicker-

What happens is they they turn completely invisible for a fraction of a second, every second or so.

 

Unable to Move-

I've seen this happen only to flickering NPCs so far (though some flickering NPCs can move)

They do the walking/running animation but they don't move, if I run into them I can push them.

Quick Saving/reloading allows them to move normally until the problem occurs again.

 

3-

Load Order

Oblivion.esm
GTAesgaard_2.esm
Cybiades.esm
Windfall.esm
You Are Here.esm
All Natural Base.esm
Francesco's Leveled Creatures-Items Mod.esm
Francesco's Optional New Items Add-On.esm
Cobl Main.esm
Oscuro's_Oblivion_Overhaul.esm
Mart's Monster Mod.esm
Enhanced Daedric Invasion.esm
CyrodiilUpgradeResourcePack.esm
TamrielTravellers.esm
FCOM_Convergence.esm
Armamentarium.esm
Artifacts.esm
Kvatch Rebuilt.esm
CURP_Controller.esm
CM Partners.esm
Unofficial Oblivion Patch.esp
DLCShiveringIsles.esp
Unofficial Shivering Isles Patch.esp
Francesco's Optional Chance of Stronger Bosses.esp
Francesco's Optional Chance of Stronger Enemies.esp
Francesco's Optional Chance of More Enemies.esp
Francesco's Optional Leveled Guards.esp
FCOM_FrancescosNamedBosses.esp
Fran Armor Add-on.esp
Fran_Lv30Item_Maltz.esp
All Natural.esp
All Natural - SI.esp
OBGE - Liquid Water.esp
PCSoundEdwin.esp
All Natural - Real Lights.esp
AmbientDungeons.esp
Oblivion Graphics Extender Support.esp
Streamline 3.1.esp
DLCHorseArmor.esp
DLCHorseArmor - Unofficial Patch.esp
DLCOrrery.esp
DLCOrrery - Unofficial Patch.esp
DLCVileLair.esp
DLCVileLair - Unofficial Patch.esp
DLCMehrunesRazor.esp
DLCMehrunesRazor - Unofficial Patch.esp
DLCSpellTomes.esp
SentientWeapon.esp
DLCThievesDen.esp
DLCThievesDen - Unofficial Patch.esp
ExnemRuneskulls.esp
Cobl Glue.esp
Cobl Si.esp
Bob's Armory Oblivion.esp
FCOM_BobsArmory.esp
Loth's Blunt Weapons for Npcs.esp
Oblivion WarCry EV.esp
FCOM_WarCry.esp
Oscuro's_Oblivion_Overhaul.esp
OOO 1.32-Cobl.esp
Mart's Monster Mod - Additional Enemy NPC Vars.esp
FCOM_Convergence.esp
FCOM_RealSwords.esp
Mart's Monster Mod - More Wilderness Life.esp
Mart's Monster Mod - Extra Wounding.esp
Mart's Monster Mod - Safer Quest Locations.esp
Mart's Monster Mod - Hunting & Crafting.esp
Mart's Monster Mod - Farm Animals.esp
Mart's Monster Mod - Diverse WaterLife.esp
TamrielTravellers4OOO.esp
TamrielTravellersItemsCobl.esp
ShiveringIsleTravellers.esp
OOO-WaterFish.esp
Enhanced Quest Roleplaying.esp
Ivellon.esp
300_Artifacts.esp
Artifacts.esp
BrotherhoodRenewed.esp
castleofnight.esp
The Contented Prisoner V 2.esp
(DC) Sutch Reborn.esp
Demonhunter.esp
GB_Oblivion Tournament.esp
Gift of Kynareth.esp
GTAesgaard.esp
GTAesgaard_2.esp
Gates To Aesgaard 2 Delayer.esp
Haunted_House_v1.5.esp
JolardHome.esp
kingdomofAlmar.esp
kingdomofAlamar_OOO.esp
Kragenir's Death Quest.esp
KDQ - Rural Line Additions.esp
Kvatch Rebuilt.esp
Kvatch Rebuilt - Leveled Guards - FCOM.esp
EiAmod.esp
OldCrowInn.esp
GlenvarCastle.esp
LordKain_Adash_World.esp
LostSwordOfTheAylied.esp
LostSwordOfTheAylied - OBSE Add-On.esp
Mimics!.esp
Malevolent.esp
mystery of mausoleum.esp
Quest For The Elements.esp
Servant of the Dawn.esp
Sheogoraths_Accords_of_Madness.esp
Spear_of_Bitter_Mercy.esp
TempleoftheFullMoon.esp
The Ayleid Steps.esp
TheElderCouncil.esp
TheElderCouncil_TempleOfTheOne.esp
TEC_4ERA_Dialog_Filter.esp
TheStorytellersBrotherQuest.esp
TolawaylAyleidCity_Quest.esp
Trial of Achilles.esp
VHBloodlines 1.2.esp
WeatherWizard.esp
WOTFH_1.3.esp
Windfall.esp
DLCBattlehornCastle.esp
DLCBattlehornCastle - Unofficial Patch.esp
Ash's DB Kah'Lil Quest.esp
DLCfrostcrag.esp
Knights.esp
Knights - Unofficial Patch.esp
Cybiades.esp
CybiadesDungeon.esp
TOTF.esp
RTT.esp
RTT-Weye Relocation Patch.esp
The Lost Spires.esp
Mighty Umbra.esp
Ungarion1TheWelkyndSword.esp
Blood&Mud.esp
Origin of the Mages Guild.esp
TheNecromancer.esp
HoarfrostCastle.esp
AFK_Weye.esp
Mart's Monster Mod - City Defences.esp
FCOM_OMG.esp
Enhanced Daedric Invasion.esp
HeartOftheDead.esp
Damarask.esp
mythsandlegends.esp
NakedNord.esp
bartholm.esp
Moriarcis.esp
Moriarcis_TheNecromancer Patch.esp
FightersGuildContracts.esp
EVE_ShiveringIslesEasterEggs.esp
LastUnicorn.esp
PersuasionOverhaul.esp
Quest Award Leveller.esp
StarX Vanilla Vampires Revised.esp
StarX VVR_OOO Patch.esp
CombatFPSOptimizer.esp
Kobu's Character Advancement System.esp
bgBalancingEVCore.esp
bgMagicEV.esp
bgMagicBonus.esp
bgMagicEVPaperChase.esp
bgMagicAlchemy.esp
bgMagicPotionNumberSoulGemValue.esp
bgIntegrationEV.esp
bgMagicLightningbolt.esp
SupremeMagicka.esp
SM_ShiveringIsles.esp
SM_EnchantStaff.esp
Bashed Patch, 0.esp

Edited by GixTheMage
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Many thanks for your post.

 

So what do I do with the purple ones? I have a couple coloured ones.

I have a bunch of red filters that get bashed, no worries here.

I have a couple of yellow mods for some reason, they are:

kingdomofAlmar.esp - Almar The Woodelf Kingdom V1.5

FightersGuildContracts.esp - Fighters Guild Contracts V1.2

 

And a whole bunch of purple ones, they are:

OMOBS and OMOBS_SI - (Oscuro's Medieval Oblivion Equipment Balancing System)

TamrielTravellersItemsVendor.esp and TamrielTravellersItemsNPC.esp

bgMagicEVShader.esp - "Less Annoying Magic Experience"| Optional Module| Replaces and enhances some shader effects in game (e.g. makes fire enchanted swords actually burn).

bgBalancingEVOptionalNPCDiversity, Beautification.esp - (This is crushed in the bashed patch)

 

 

Also, if in the bashed patch I enable "Import actors: Spells" the game hangs on loading forever and I have to terminate it via task manager.

 

 

Do let me help you help me, tell me anything you need to know to aid me in my quest for a working Oblivion.

 

EDIT-

Amazing!

IT WORKS!

 

I can do summons again! Hooray.

It seems the animations have been fixed too though I'll see to that now that I can do my beloved evil mage playthrough!

If I could I'd hug you, lift you and squeeze you so hard I would crack your ribs.

 

You are the best person on these forums. The best.

Edited by GixTheMage
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