drakeelvin Posted July 31, 2011 Share Posted July 31, 2011 This is probably too obvious and maybe not what will work for you, but I did a test where I wanted to "transform" an NPC after a visit to the spa: I had two different base objects and when the transformation took place I disabled the old reference and enabled the new one. This is how they handle ED-E with his different upgrades, there are 3 instances of the base object and 3 references they use. It's not truly dynamic, obviously, its limited to what you can script and what additional objects and references you want to code. Link to comment Share on other sites More sharing options...
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