sammo11 Posted July 19, 2011 Share Posted July 19, 2011 (edited) Ok I just tried to add an NPC to a modded house (downloaded here, House on Strip) and it didn't seem to work, I figured because it was an addon I couldn't. So I tried adding it in a house in Goodsprings to see if that would work and now my game crashes as a result when I try to travel there. And the thing is, I don't know how to remove that TES save file for my adding that NPC to a house in GS. - Yes I'm using Vista and I didn't run GECK as admin, but still need a way to get rid of it Also on that note, am I doing anything wrong where I can't see the NPC on my modded house? I'm opening that modded house esp file to edit but how am I suppose to save it? Thanks Edited July 19, 2011 by sammo11 Link to comment Share on other sites More sharing options...
montybrad Posted July 21, 2011 Share Posted July 21, 2011 Ok I just tried to add an NPC to a modded house (downloaded here, House on Strip) and it didn't seem to work, I figured because it was an addon I couldn't. So I tried adding it in a house in Goodsprings to see if that would work and now my game crashes as a result when I try to travel there. And the thing is, I don't know how to remove that TES save file for my adding that NPC to a house in GS. - Yes I'm using Vista and I didn't run GECK as admin, but still need a way to get rid of it Also on that note, am I doing anything wrong where I can't see the NPC on my modded house? I'm opening that modded house esp file to edit but how am I suppose to save it? Thanksgo into the launcher and uncheck the modified file, if you modified someone elses file then drag an drop the unmodified version of the file into your data file and overwrite it. If its a file you made other changes you want to keep use FNVedit and delete the problematic NPC there. Geck not allowing you to save your work... IDK what thats about. Hope thats helpful Link to comment Share on other sites More sharing options...
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