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.esp's are there, but mods are still not working


Thornax22

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So for you its strictly just True Storms and Dark nights not working? Any other mids you cannot see in game?

 

Try to wait 24 houra in game and see if weather will kick in?

Nope, not only True Storms and Dark Nights. All my other .esp mods still do not work.

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So for you its strictly just True Storms and Dark nights not working? Any other mids you cannot see in game?

 

Try to wait 24 houra in game and see if weather will kick in?

Well, I travel light with mods. Those are among the few with .esp's that I use, so those were the ones I focused on. But you may have a point here. "Send Companions Home" does have an .esp and does work. At least for me. Booted Cait, sent her to Tenpines Bluff. Re-recruited her before she got 10 feet. Used the "Send Companion Home" item, which was in my AID tab, then re-dismissed her, not choosing a destination, and it said "Cait is returning to the Combat Zone.".

 

So I guess in my case it is Darker Nights and True Storms, specifically, not all .esp's.

 

Sat down on a bench outside of Diamond City, waited 24 hours.

Ran a good bit out into the wild to get away from any light sources.

I can still see a very very long way off at midnight, which I didn't used to be able before.

Sat there and waited for any kind of weather to activate

 

Got bored opened console, used fw 04000859, and I got a nice, strong, vision-obscuring radstorm doing 2-8 rads per second (more during flashes of green lightning, less for just the rain).

So that's GOOD. That's True Storms the way it is SUPPOSED to be, darnit. I should have to look around for shelter or be packing a good amount of Radaway. [EDIT: also hoofed it over to the glowing sea, which is now ambiently 12 rads/sec for me, the way I want it. You *should* need a hazmat suit or power armor for that, darnit!]

 

Soo..... I have to conclude at least one of the earlier suggestions DID work, and I didn't give them time enough to trigger. Because 2/3 .esp's seem to be working now.

 

cleared the storm via fw 2b52a, and I can still see for miles and miles again, at 2:00 am. For Darker Nights itself maybe it's just a gamma thing for the new patch... which... would be really nice if there was an in-game gamma slider.... grumble grumble... But that's a separate discussion. Or maybe i can't just use the "Wait" function, maybe I actually have to sit there and allow day to become night all on it's own, the slow way? I'll try that.

 

But on review, it does seem that *something* in the earlier posts has things working for me again. Wish I knew exactly what, but hopefully it's detailed enough to help anyone else who googles there way here.

 

Many thanks for the suggestions! at least one of them worked.

I will report back on whether or not waiting the slow way for day to become night works for Darker Nights.

[EDIT: waiting for dark the slow way doesn't seem to make a difference. still a lot brighter than it was before the bethesda.net patch. Everything else is working though. I may start a completely new game and see if that changes anything up, or re-unpack the relevant files from the .rar]

 

[2nd EDIT: Darker Nights is again actually dark again!!! After some Windows Updates and some Driver updates (card is a NVidia GeForce GX 760, if it matters to anyone who finds this in a search)]

Edited by Dalbrad
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