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Enchanted Weapon Woes


FoqusOKC

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Greetings All!!

 

I am creating a few melee weapons that has a spell that triggers an explosion on a critical hit, however I cannot figure out how to do it without killing my companions and blowing up my bones. I've tried to create a temporary invulnerability to explosion for a few seconds while the explosion is in action with no avail. Also I've tried to add ishostiletoactor == 0 to the magic effects for the explosions, however that failed as well.

 

Also i would like to scale the magnitude of a DOT according to player level or current weapon damage (after mods).

 

Please help. This is my first Mod and i dont want to release it incomplete..

 

Thanks

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