FoqusOKC Posted May 8, 2016 Share Posted May 8, 2016 Greetings All!! I am creating a few melee weapons that has a spell that triggers an explosion on a critical hit, however I cannot figure out how to do it without killing my companions and blowing up my bones. I've tried to create a temporary invulnerability to explosion for a few seconds while the explosion is in action with no avail. Also I've tried to add ishostiletoactor == 0 to the magic effects for the explosions, however that failed as well. Also i would like to scale the magnitude of a DOT according to player level or current weapon damage (after mods). Please help. This is my first Mod and i dont want to release it incomplete.. Thanks Link to comment Share on other sites More sharing options...
EmissaryOfWind Posted May 8, 2016 Share Posted May 8, 2016 One of the levels of the pickpocket perk allows you to place a live grenade in someone's inventory, you could use this to make your weapon place a grenade on the enemy, so you have some time to get away from the blast? Link to comment Share on other sites More sharing options...
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