Deleted2746547User Posted July 20, 2011 Share Posted July 20, 2011 I hate to ask... and it seems like I do more and more... but I'm working on a very complex mod and there are so many areas to master... the current problem i'm having (in addition to a massive scripting problem)... i'm trying to convert the tenpennytorn 01 mesh/texture into a fram that I cant insert paintings into.. and no matter what I do, I cannot get rid of the back image of the "torn" text. I don't want to learn UV mapping A-Z, just how to "clear"/flatten the "torn" uv texture so that my images wont have that in them in game. Any suggestions.. THANK YOU SO MUCH! Link to comment Share on other sites More sharing options...
Recommended Posts