Jump to content

F:NV asking for CD after Old World Blues install?


Recommended Posts

I don't know if anyone else is coming across this problem yet, but i seems about 75% of the time when i equip the sonic emitter, the game suddenly asks me to insert the CD, even though i bought the game on steam. Seems like a really weird bug to be asking for that on a weapon equip, any answers or fixes would be greatly appreciated.
Link to comment
Share on other sites

This might not be what you want to hear, but you might want to try reinstalling the game. I know it takes a while, but at least all of the updates and DLC's are automatically downloaded after the installation is finished. It's worth a shot because anything could be wrong with the hundreds of files you may already have in place. Also, I don't know why Steam would ask for a CD in ANY case when you can easily play games without them.
Link to comment
Share on other sites

I don't know if anyone else is coming across this problem yet, but i seems about 75% of the time when i equip the sonic emitter, the game suddenly asks me to insert the CD, even though i bought the game on steam. Seems like a really weird bug to be asking for that on a weapon equip, any answers or fixes would be greatly appreciated.

 

Was the message something like this?

 

Fallout3.exe - No Disk

 

There is no disk in the drive. Please insert a disk into drive

\Device\harddisk2\DR2

 

I ran in to that error message when equipping certain plasma weapons from a mod while working on a plasma critical kill CTD issue. That issue is unrelated, but I did find out what caused the No Disk message. The meshes for those weapons had explicit texture references like "E:\fallout 3\data\textures\..." instead of implicit ones like "textures\...". My first thoughts were:

 

Looking at them in nifskope I see under header/strings one of the textures has a path of E:\fallout 3\data\textures\... and so on rather than textures\... I do not know enough about how to change it or maybe it is supposed to be that way *shrug*. You know, thinking about this some and why more people have not mentioned it...I do not have a E: drive letter. If I did, I think it would just skip right by.

 

Then I dug around a little more:

 

I tested the drive letter theory. My E drive is mapped for Daemon Tools for loading ISOs which I currently do not have an ISO loaded in. If I map my E drive to a USB drive, no pop-ups. If I completely unmap my E drive, no pop-ups. When I remap my E drive to Daemon Tools, pop-ups...

 

Now, I do not get the same errors that you did with OWB's sonic emitters but I did check them out. The weapon meshes seem fine. The projectile meshes though do have explicit texture references in them like "d:\projects\fallout\game\data\textures\nvdlc03\effects\nvdlc03fx\...".

 

The meshes affected are:

 

meshes\nvdlc03\projectiles\sonicblueprojectile01.nif

meshes\nvdlc03\projectiles\sonicgreenprojectile01.nif

meshes\nvdlc03\projectiles\sonicorangeprojectile01.nif

meshes\nvdlc03\projectiles\sonicpurpleprojectile01.nif

meshes\nvdlc03\projectiles\sonicredprojectile01.nif

 

In your case, you probably have D: as a DVD/CDROM drive with no disk in it or something like Daemon Tools with no image loaded. You could remap D: to another drive letter (easiest) or extract the meshes from the OWB BSA and edit the explicit references like "d:\projects\fallout\game\data\textures\nvdlc03\effects\nvdlc03fx\..." to be implicit like like "textures\nvdlc03\effects\nvdlc03fx\..." using NifSkope.

Link to comment
Share on other sites

  • Recently Browsing   0 members

    • No registered users viewing this page.
×
×
  • Create New...