chillum420 Posted July 20, 2011 Share Posted July 20, 2011 So I'm trying to merge the black wide pants and boots of bloody bounding meshes into the dark shirt so that all three of those pieces of clothing act as one mesh. I'm also trying to make it a separate item. It was pretty easy getting everything aligned, all I had to do was just copy and paste the blocks onto the dark shirt nif. I followed the tutorials to the best of my knowledge and everything looked legit, but it is not working. Anyway if someone could help me out and give me some pointers it would be appreciated. Link to comment Share on other sites More sharing options...
MShoap13 Posted July 20, 2011 Share Posted July 20, 2011 So I'm trying to merge the black wide pants and boots of bloody bounding meshes into the dark shirt so that all three of those pieces of clothing act as one mesh. I'm also trying to make it a separate item. It was pretty easy getting everything aligned, all I had to do was just copy and paste the blocks onto the dark shirt nif. I followed the tutorials to the best of my knowledge and everything looked legit, but it is not working. Anyway if someone could help me out and give me some pointers it would be appreciated. Are you using Blender or NifSkope? I believe you can import them all in NifSkope, but you'd have to do the rigging in Blender. Essentially you'd want to import all three meshes into the same workspace in blender, delete all of their bones, then import a working bone structure from a full body mesh. Link to comment Share on other sites More sharing options...
chillum420 Posted July 20, 2011 Author Share Posted July 20, 2011 So I'm trying to merge the black wide pants and boots of bloody bounding meshes into the dark shirt so that all three of those pieces of clothing act as one mesh. I'm also trying to make it a separate item. It was pretty easy getting everything aligned, all I had to do was just copy and paste the blocks onto the dark shirt nif. I followed the tutorials to the best of my knowledge and everything looked legit, but it is not working. Anyway if someone could help me out and give me some pointers it would be appreciated. Are you using Blender or NifSkope? I believe you can import them all in NifSkope, but you'd have to do the rigging in Blender. Essentially you'd want to import all three meshes into the same workspace in blender, delete all of their bones, then import a working bone structure from a full body mesh. I'm using nifskope. I have everything in place as far as I know, but there must be something I'm missing. The mesh keeps crashing my game every time I equip it. Maybe you could take a look at it and find out what's wrong. Here's a link with the nif http://www.mediafire.com/?5c16941297fedly Link to comment Share on other sites More sharing options...
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