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Old World Blues Enemy Spawns


Machienzo

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Post OWB, enemy spawns suddenly drop to a low number. Practically the Big MT is... empty. I want to keep the amount of spawns there were when I was first playing the DLC. I want to keep fighting.

 

So far, I've only (hopefully) identified some of the scripting that goes along with the spawning.

 

NVDLC03EncSCRIPT

NVDLC03EncListSCRIPT

NVDLC03EncCodeHolderSCRIPT

NVDLC03EncCodeHolder02SCRIPT

 

So far, it seems that these spawns only drop right after you've confronted Mobius.

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This is kinda odd, I have the complete opposite problem. I have Lobotomites spawning literally on top of me out of nowhere and it seems I am having enemies re spawn mere moments after I kill them. Oh and I have completed the DLC and they still are swarming about the Big MT. Edited by Grahamdust
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This is kinda odd, I have the complete opposite problem. I have Lobotomites spawning literally on top of me out of nowhere and it seems I am having enemies re spawn mere moments after I kill them. Oh and I have completed the DLC and they still are swarming about the Big MT.

 

And these spawns are exactly like what it was when you were actively playing the DLC? Because I remember being attacked by 3-4 Lobo in many locations just walking around. Now instead I have to find sections of enemies to kill, but the rest of the place is pretty desolate.

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  • 2 years later...

I'm having yet another version of this problem; the first time or two that I went through OWB I had the frequent spawns and combat throughout and the empty crater after the DLC was complete, but the past couple of times I've played through it's been spawning almost no enemies throughout.

It's clear to me that there are some triggers in the scripts that do not even come close to firing correctly, but sadly I don't have enough scripting knowledge to be able to fix it myself.

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  • 10 months later...

I have this problem, too. It's a shame, there is some sort of good feeling that comes from constantly fighting enemies in the Big Empty.

 

Fallout New Vegas in general had a lot less spawns than Fallout 3. In Fallout 3, you could just walk around and come across raiders, Yao Guai, and even deathclaws.

 

It's a shame, In F:NV deathclaws are only in a few specific areas.

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