Machienzo Posted July 21, 2011 Share Posted July 21, 2011 Post OWB, enemy spawns suddenly drop to a low number. Practically the Big MT is... empty. I want to keep the amount of spawns there were when I was first playing the DLC. I want to keep fighting. So far, I've only (hopefully) identified some of the scripting that goes along with the spawning. NVDLC03EncSCRIPTNVDLC03EncListSCRIPTNVDLC03EncCodeHolderSCRIPTNVDLC03EncCodeHolder02SCRIPT So far, it seems that these spawns only drop right after you've confronted Mobius. Link to comment Share on other sites More sharing options...
Machienzo Posted July 21, 2011 Author Share Posted July 21, 2011 No one is good at scripting for this at all? Link to comment Share on other sites More sharing options...
Grahamdust Posted July 22, 2011 Share Posted July 22, 2011 (edited) This is kinda odd, I have the complete opposite problem. I have Lobotomites spawning literally on top of me out of nowhere and it seems I am having enemies re spawn mere moments after I kill them. Oh and I have completed the DLC and they still are swarming about the Big MT. Edited July 22, 2011 by Grahamdust Link to comment Share on other sites More sharing options...
Machienzo Posted July 22, 2011 Author Share Posted July 22, 2011 This is kinda odd, I have the complete opposite problem. I have Lobotomites spawning literally on top of me out of nowhere and it seems I am having enemies re spawn mere moments after I kill them. Oh and I have completed the DLC and they still are swarming about the Big MT. And these spawns are exactly like what it was when you were actively playing the DLC? Because I remember being attacked by 3-4 Lobo in many locations just walking around. Now instead I have to find sections of enemies to kill, but the rest of the place is pretty desolate. Link to comment Share on other sites More sharing options...
YesRoyalty Posted August 18, 2013 Share Posted August 18, 2013 I'm having yet another version of this problem; the first time or two that I went through OWB I had the frequent spawns and combat throughout and the empty crater after the DLC was complete, but the past couple of times I've played through it's been spawning almost no enemies throughout.It's clear to me that there are some triggers in the scripts that do not even come close to firing correctly, but sadly I don't have enough scripting knowledge to be able to fix it myself. Link to comment Share on other sites More sharing options...
legobrick100 Posted June 28, 2014 Share Posted June 28, 2014 I have this problem, too. It's a shame, there is some sort of good feeling that comes from constantly fighting enemies in the Big Empty. Fallout New Vegas in general had a lot less spawns than Fallout 3. In Fallout 3, you could just walk around and come across raiders, Yao Guai, and even deathclaws. It's a shame, In F:NV deathclaws are only in a few specific areas. Link to comment Share on other sites More sharing options...
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