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Question related to BSConnectPoint in nifSkope


Raumfliege

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Hi,

 

i made a mod http://www.nexusmods.com/fallout4/mods/13044/? where i added new Connect Points to the existing Mr. Handy Torso.

 

While for P-Head i could use the translation of the Connect Point itself.

I needed to add a new niNode for the P-SentryRightShoulderMount and P-SentryRightShoulderMount and transform the niNode instead.

 

Now the funny thing is when i use the new Mr. Handy Torso with a Thruster some rotation around the z-axis gets applied to my new niNodes, but not with legs or treads.

 

How can i fix this?

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