wcho035 Posted May 10, 2016 Share Posted May 10, 2016 Hey guys, I used this Game.GetPlayer().PlaceAtMe(kars,1,False,False,False) to spawn a unique actor. Kars = to the unique actor I want to spawn, that I succeed and I got the A.I to follow me to places and even do combat. But I cannot initiate or force dialogue event. Can someone help? Link to comment Share on other sites More sharing options...
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