Fantafaust Posted June 1, 2016 Share Posted June 1, 2016 (edited) Ah see, here's what I meant about needing textures for them. The old textures can't work with these, because the body was all in one piece and mapped to the faces.When I cut them, I invalidated that mapping, thus making it impossible to use the original texture without modification.I believe you can use Roadkill(it's free, but you'll need maya or 3dsmax or something) to make new UV maps for the pieces, using the original textures. Then in Nifskope make sure in the Render menu Texturing is checked and Hide Non-textured is unchecked. Then go about setting the texture in the normal way.If you can't get them working, I'll throw them back in blender and generate the maps for you.EDIT: I'm going to have to open them back up in Blender, and then retexture them. I don't think there's any way for you to do it :/EDIT 2: I just remembered I really suck at retexturing, and that's why I don't really do it. lolI'll keep trying but hopefully someone else checks this thread that knows what they're doing. Edited June 2, 2016 by Fantafaust Link to comment Share on other sites More sharing options...
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