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Terran Vampires REVIVED


Urko

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i think would be good if u can make the possibility for strong and elder vampire to transform like marcus in underworld evolution, maybe after a very hard quest. for the fly sistem u can use VipCxjs Air Fight System ( http://tesnexus.com/downloads/file.php?id=36903 )

 

 

srry i alredady asked WarRatsG about the exact mod and he said no also i asked about the werewolf stuff like in werewolf the awakining and urko hasnt replied good ideas tho :smile:

Edited by 2263cam2263
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srry i alredady asked WarRatsG about the exact mod and he said no also i asked about the werewolf stuff like in werewolf the awakining and urko hasnt replied good ideas tho :smile:

 

 

yeah i know that infact WarRatsG told me that he may create a fly ability but he want to use something that not require other installations like akatosh mount...

Edited by davi22pd
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No promises on flight at all. Im not denying there is a possibility, but I cant confirm it either. It all depends how quickly the work we have already got is completed.

 

here is a poll for us to find out what it is you want to see ;) :

1. An elder vampire, fully kitted up.

2. A fully furnished haven

3. One of the numerous side quests.

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1. An elder vampire, fully kitted up.

Definitely this one.

 

There are countless other mods that add homes of various types, that could be used by the player in conjunction with yours; whereas other mods that allow one to 'become' a vampire more, are part of other vampire overhauls mods. Side quests are nice to have, and worth doing; but effecting vampirism has to be the main priority.

 

By the way; did you manage to find a way to intercept the vanilla feeding function?

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Should be compatible with deadly reflex, it doesnt alter combat in any way. Should also be compatible with OOO, seen as this mod doesnt change much vanilla. Everything has been added instead of changed, to minimise incompatibility were possible.

 

2263Cam2263, you are right. There are many resources for making flight possible, including the original terran vampires mod. After all, the bats fly, and before long so will the mist and remote sensation powers.

 

 

EDIT::: @PrettyMurky, I did find a way around it, in the end. Instead of using the vanilla feed, as in "activate on the sleeping character, then hit feed", I changed it to "Hit a keyboard button, choose how aggressively you want to feed" If you are in combat, there is no messagebox, you just grab and chomp, if they let you. It still activates the OnVampireFeed event (or at least sleep-feeding does), so it should be compatible with most other mods, the only difference is you hit a different keyboard button to feed.

It doesn't break immersion, allows me to control what is happening, it's not demanding on performance ("Return" works well when used in Line 2 of a script :P) and as far as I am aware does not create incompatibility.

Edited by WarRatsG
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