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Terran Vampires REVIVED


Urko

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unfortunatly we don't have an animator on the team and none of us has enough time left to lern it.

 

it would be quite usefull tough so if there are any animators out there who wat to do some stuff for Terran vampires, please PM me or WRG,

same goes for oay other kind of modder currently most areas are covert but aditional workers will greatly speed up the project. :thumbsup:

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the vanilla vampire will be integrete in the mod? i mean they will united to a clan, give them powers introduced by the mods, etc...

 

they won't be tuched this has two reason,

1. the terran vampires are decendants of cain, the oblivion vampires the decendents of morgal baal (ont shure if i spelled that right, the deadra god anyway)

2. not tuching vanilla NPC enshures compatibilty with most other mods even vampire mods. :thumbsup:

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Actually, that was one of my design parameters. The original terran vampires was relatively conflict free - even the "Vampire" script was unedited. I could use it with most other Vampire overhauls, so I plan for this release to work in a similar way. While there are so many little obstacles that come up, so far I have managed to avoid anything that could conflict - right down to how you feed on a sleeping character :)
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Im pretty sure I know why. Terran vampires sets a global value called PCVampire, which can occasionally put off other vampire mods. I found that this can be avoided by changing the value back, or by becoming a terran vampire after becoming a cyrodiil vampire. This has worked with UD and Blood is Everything so far.
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okey, attention.

 

looking at the planning i'd say we are in dire need of more peaple who can do AI and quests.

we are working them haven by haven so if anyone of you is wants to just do a certain Clan thats just as great.

this is vital to the mod in order to be properly finished in time.

 

if no help is offered i fear Tereran vampires will never fully be completed, we will however sill release a better version but some clans will still be without haven, and those havens will be locked.

 

aside of that all havens (tough without npc) are done and the new power and blood system should be done in time aswell. :thumbsup:

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